Vhaeyne wrote: » No pay to win. So cross that off the list.
Vhaeyne wrote: » Most of those games would retain a modest player base with zero updates or power creep due to their more sandbox nature.
Vhaeyne wrote: » I also don't think we have to worry too much about mismanagement. Steven has 40mill of his own money on the line here. That is a little different than having something like NCsoft or Activison breathing down your neck trying to get you to squeeze dollars out of your player base.
Neurath wrote: » The levelling will take longer than most other MMOs so I'm concerned about repetitive levelling. Don't want all my spare time to be levelling.
BlekTheSnek wrote: » I guess my main concern with power creep is in one of the videos i watched they mentioned crafting gear being an essential gameplay mechanic, and i definitely want that to be true. All too often, in really any mmo I've played, gear becomes obsolete when a new expansion releases. That would completely destroy someone who has gone down that crafting path if they release a boss that drops something that blows it out of the water as an example. I know i would quit if i was a blacksmith of sorts in one of these towns & they just made what i do second-rate.
BlekTheSnek wrote: » Well yeah i get that with the node system i more so mean if i take a month off and the game is fundamentally different like removing systems that used to be in place, Or some games that patch every two weeks you know a matchup in pvp like the back of your hand and then in a month you end up having to play it completely different because 3 patches had already gone through and buffs/nerfs become impossible to keep up with for people who work often.
daveywavey wrote: » The raid bosses generally drop crafting materials so Crafters can make the best gear. If you're an armour crafter, you'll always have a job.https://ashesofcreation.wiki/Raid_bosses#Loot_tables
Neurath wrote: » yeah I understand, I also agree with the stance. Fortunately, most massive changes should happen before Betas.
BlekTheSnek wrote: » daveywavey wrote: » The raid bosses generally drop crafting materials so Crafters can make the best gear. If you're an armour crafter, you'll always have a job.https://ashesofcreation.wiki/Raid_bosses#Loot_tables sweeeet
mushin wrote: » One thing I absolutely hate with Mmos is devs making new progression systems that makes everything you have done previously meaningless.