Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Will mounts have abilities?
Mahes
Member, Alpha One, Alpha Two, Early Alpha Two
Initially mounts only served the purpose of increased travel speed and later flight. In World of Warcraft the only other purpose was an added merchant or two. In Everquest, owning a certain mount can grant a bonus buff effect. In Guildwars 2, mounts serve a variety of purposes based around which one you need to gain access to certain areas. They also actually did combat damage, healed and stunned when you jumped off the mount. It was a one time thing per combat.
So, the question remains. Will this game add something more than just movement speed to a mount? It adds to the purpose of collection if the mount can help in certain instances. Increased resistances, merchant access, and even combat bonuses would add a much needed flavor to the mount beyond the "it looks cool" factor. Pets appear to be getting a lot of attention for detail, I am hoping some is being considered for the mount.
So, the question remains. Will this game add something more than just movement speed to a mount? It adds to the purpose of collection if the mount can help in certain instances. Increased resistances, merchant access, and even combat bonuses would add a much needed flavor to the mount beyond the "it looks cool" factor. Pets appear to be getting a lot of attention for detail, I am hoping some is being considered for the mount.
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This discussion has been closed.
Comments
I wouldn't call it mounted combat. It's more like mount utility.
A lot of, if not all, the mounts will be creatures that you can find in the world.
Bruh this is amazing. Good on you cuz most of us seem to have missed that video lol
But for a system like that, mounts can't be permanent
https://wiki.albiononline.com/wiki/Mounts
I'm going to go ahead and move this thread on over to our Support & FAQ section and close it out, but please don't hesitate to reach back out if there's any other way we can be of assistance!