Gentle Snow wrote: » What if someone decides to kill my now npc character and loot them ?
winner909098 wrote: » I would like that, except for the fact that it would harm the games servers because they have to have thousands of NPCs loaded at one time.
PoliceGirl wrote: » Gentle Snow wrote: » What if someone decides to kill my now npc character and loot them ? Then you find someone like me...and I'll take them for a midnight stroll through the woods.
VmanGman wrote: » Gentle Snow wrote: » What if someone decides to kill my now npc character and loot them ? It would obviously behave like a NPC and none of your loot would be affected...
Gentle Snow wrote: » What if there is no woods ?
Jxshuwu wrote: » This is possible if you limit the amount of possible player-npcs. imo what is a better idea, is that if it comes possible to have player owned shops (like at your house for example), your character will stand at the shop when offline.
Warth wrote: » Jxshuwu wrote: » This is possible if you limit the amount of possible player-npcs. imo what is a better idea, is that if it comes possible to have player owned shops (like at your house for example), your character will stand at the shop when offline. @Jxshuwu this has already been confirmed
maouw wrote: » Gentle Snow wrote: » What if there is no woods ? Then they can stroll along a precarious cliff edge. Or through a hazardous swamp Or perhaps a hike up a frozen mountain top? Or a sweaty adventure in the warmer depths of the earth. Lots of "interactive" opportunities.