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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How do you PvP with boxing gloves on your hands?
PoliceGirl
Member
1. Keyboard & mouse OR controller?
2. Tab-targeted or action?
2. Tab-targeted or action?
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That's about freaking hilarious to try to imagine.
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I have been killing it in dark souls 2. Controller all the way of course.
I haven't played a tab-targeted pvp system since wow; my 3v3 arena days.
ESO pvp is like playing an arcade game from the 90's; silly.
Which do you guys think will turn out to be optimal for AoC combat? Tab or action, k&m or control?
One of them is going to turn out to be better, evens if it's a 75%/25%.
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However I don't see AoC going the sublime route of DAoC's CC mechanics (unfortunately), which would mean CC is a lot less of a make or break factor. In such a scenario I can definitely see a use for 25-50% action based abilities.
preference of the individual I would say. As gaming is not as linear, situations arise for adaptability.
players are not robots who play the same way. beep boop does not compute
lol, im picturing someone turning the wheel to target individuals like a mad man running people down with vehicle from a movie
Yah, in the end you are right.
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To be fair, I have not played a game with this specific style of hybridized combat. It could be quite interesting in terms of peripheral and keybind preferences in relation to adaptability. So I may not be entirely correct in the end
The shown footage of AoC seems the game is going in that direction... I am not the greatest fan of it cause it doesn't look and feel that great if your character is just some sort of short-range flamethrower. Games like WAR and GW2 were doing a magnificent job with their tab targeting games in my opinion. (WAR with its stone-scissor-paper concept + "PVP taunt and tank role" / GW2 with its iframe dodge mechanic) So I am more on that side of the isle.
I am also an advocate for keyboard + (MMORPG)mouse more accessible key-binds for more abilities and macros ^^
Yah, that's the thing about k+m. As a rogue directional/blind-spot exploiter in wow pvp arenas a controller could not have kept up with me. But that game was not made with a gamepad in mind..
I am so curious to see how this turns out. Cuz try switching from one to the other in the middle of combat...not gonna happen.
So whatever style of action/tab you have you still will have to commit to keys and mouse or controller...
The Dark Alliance is building the Tulnar Civilization on our server!
[NA] [18+] - We need EVERYONE!
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ESO handles the transition very well actually, pretty seamless feeling when you switch. No need to open menus or do anything. You can be moving around all casual like with a controller and then start using your mouse and it will automatically adjust to kb & m. Then if you want to go back to the controller all you do is start using and it switches again.
That's exactly what I am hoping for.
The Dark Alliance is building the Tulnar Civilization on our server!
[NA] [18+] - We need EVERYONE!
If you want in, send me a message!