TheBlazedAce wrote: » How about a drunken mechanic? Nothing says 'Tavern Culture' much like blacking out then awakening outside the city gates with no clothes on and a tattoo of the local wench on your chest.
Marcet wrote: » If we can have instruments like in Rust, it would be beyond awesome, I already see people roleplaying a music group, doing covers of songs all over Verra's taverns
winner909098 wrote: » If theres VOIP in taverns, you should be able to mute it.
Enigmatic Sage wrote: » @HixHaxxen a way they could do "dimmable lights", they could have candle(s) around the tavern and have a degree of lighting based on the number of lit candles in the tavern. In example: level 0 = 0% level 1 = 33% level 2 = 67% level 3 = 100% additionally, they could do something similar with chandeliers light radius with the number of candles lit on them. unless the lighting source is magic, then that would be an option for dimmable lighting based off that. candles, torches, lanterns, ember pits/fire place lots of aesthetics to choose from
Enigmatic Sage wrote: » winner909098 wrote: » If theres VOIP in taverns, you should be able to mute it. I personally dont want to listen to people screaming and being obnoxious. Not saying everyone will.. but, well, you know how online gaming can be with peoples choices of words, noises, mic levels and music spam (dmca and streaming site) etc. It's why I am leaning towards to a guild/group/party/raid where it can be controlled amongst an invite/join mechanic with proximity/decibel cap especially for a game with an intent for teen rating focus
daveywavey wrote: » I just want to be able to kick out players I don't want in there. Some kind of Bouncer NPC to make sure the riffraff stay out. And then the ability to set a timer on how long they're not allowed back in.
Enigmatic Sage wrote: » Yeah this is one of my bigger worries. Anybody who has played Call of Duty knows what trash people are willing to spew. I'm sure there will be a mute and a block function though. So maybe that will be enough.
HixHaxxen wrote: » daveywavey wrote: » I just want to be able to kick out players I don't want in there. Some kind of Bouncer NPC to make sure the riffraff stay out. And then the ability to set a timer on how long they're not allowed back in. I don't even think you need the NPC a tavern will still be your freehold maybe you can ban access though that system? I do love the idea of being able to set a timer however. I would abuse it though and I admit it. "What do you mean our node sucks? 10 min ban for you!"