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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Speed running and in game clocks
Sunboy
Member
I’m not a speed runner myself but like watching videos of games even if I have no knowledge of them. This lead me to believe there must be more like me and Ashes can draw popularity from it. My suggestion is to have a official time stamp at the end of a dungeon/raid. Kinda like Golden Eye and Quake. No benefits from clearing it fast should be involved since it could lead to toxic behavior.
0
Comments
B: With that being said, i think its important to understand, that instanced content are supposed to be a rather rare commodity within AoC. Kinda unlikely, that Ashes will attract a big scene in that regard if its not even remotely a focus for the game.
Would be nice if there was a way to prove the official clear time. Screenshots?
Also, the vast majority (not sure of the %) of the raids and dungeons in Ashes are open world, this means that there are a lot of possible "interruptions"
The best you would see is boss kill times or speed leveling. Something that could be in the game via a fight duration on kill, and the /age command.
As with most speed running you can have your "Splits" for just about anything. The only thing I ever tried to speed run was PoE. Learning the routes in that game is a good way to be confident with your league start speed.
This is my personal feedback, shared to help the game thrive in its niche.