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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
PvP Safe Zones.
Biccus
Member
So I've not been able to get the thought out of my head about PvP safe zones. I have read the wiki and found the safe zones to include player stalls, player housing and freeholds.
My question is: Are the areas within the node (town/city etc) and within a guild castle considered safe zones? (outside of sieges of course)
And if it's not known yet, should they be?
I'm currently guessing that while PvP is allowed, the guards are meant to act as a deterrent.
My question is: Are the areas within the node (town/city etc) and within a guild castle considered safe zones? (outside of sieges of course)
And if it's not known yet, should they be?
I'm currently guessing that while PvP is allowed, the guards are meant to act as a deterrent.
0
Comments
Yes, but in practice we will see how strong the guards actually are.
Could be trivial depending on the node level or something. Not something I would rely on unless the guards are literal gods.
If I had more time, I would write a shorter post.
https://www.youtube.com/watch?v=U8tYE4daL54