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Idea: Details, Logs, & Recount, OH MY!

LoganLogan Member, Alpha Two
Preface: I personally loathe logs/meters, but I worry the mass of log sluts and min/maxers in the world cannot be ignored.

Thus, I present an alternative:
A practice dummy with a time-to-kill timer, perhaps with a leaderboard.
-Have a static dummy where you're only dpsing, and one with random mechanics that require movement.
-It should take around 5 minutes to kill the dummy to get a realistic rotation reading.

I believe this would quell most hate for lack of add-ons, as most of these arguments boil down to 'how will i know I'm a deeps god'.
I also believe this would be a valuable system to add as time trials seem to be gaining popularity in most genres.

Please let me know if this is a topic that has already been properly addressed.

I look forward to everyone's feedback!

<3

Comments

  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    FFXIV has this. I think it is called the "Stone Sea Sky" or something. You select a target boss and have to beat the dummy in under 3 mins. If you do that you are raid ready.

    What I have noticed is that no one uses it. It is a well thought out and well designed compromise, but it would only get used if DPS meters were not possible.

    IG does not want DPS meters, but as I said in a recent thread. That depends on them. They have to put effort into making it so that combat data is protected from being read. This is entirely possible in a number of ways. They just have to make it happen. Otherwise we will see DPS meters.

    I am fine both ways. When ACT is not up to date in FFXIV on patch day it is fine. I still raid. I just don't get to parse. DPS meters are not needed. They are just helpful.

    Your idea is not bad. Leaderboards would be fun.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • LoganLogan Member, Alpha Two
    Vhaeyne wrote: »
    IG does not want DPS meters, but as I said in a recent thread. That depends on them. They have to put effort into making it so that combat data is protected from being read. This is entirely possible in a number of ways. They just have to make it happen. Otherwise we will see DPS meters.

    If I remember correctly, Intrepid gave a hard 'no' on add-ons. But are you saying the combat data would still be exportable to 3rd party logs unless they block that? Have they given any word on this?

    I agree logs can be convenient and helpful, but they can also cause more problems than they fix. That said, if they were a little harder to come by, like having to go to a third party site, that could reduce some of the casual toxicity you get with in-game meters.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Logan wrote: »
    If I remember correctly, Intrepid gave a hard 'no' on add-ons. But are you saying the combat data would still be exportable to 3rd party logs unless they block that? Have they given any word on this?

    I agree logs can be convenient and helpful, but they can also cause more problems than they fix. That said, if they were a little harder to come by, like having to go to a third party site, that could reduce some of the casual toxicity you get with in-game meters.

    There will be attempts to create third party addons for sure. There is a variety of ways to capture combat data. There are also a variety of ways IG can make that data un-obtainable.

    I have seen third party addons use real time screen capture and text recognition to parse data from games. It is just a matter of how dedicated the community is to making DPS meters work, and how much prevention IG puts into making DPS meters not possible.

    Obviously I would not expect IG to give any details on their plans to safeguard combat data. To do so would be a clue for third party addon creators. I don't ever want to see any kernel level anti-cheat or anything like that. I am sure they can come up with some elegant solutions to preventing parsing.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Vhaeyne wrote: »
    Logan wrote: »
    If I remember correctly, Intrepid gave a hard 'no' on add-ons. But are you saying the combat data would still be exportable to 3rd party logs unless they block that? Have they given any word on this?

    I agree logs can be convenient and helpful, but they can also cause more problems than they fix. That said, if they were a little harder to come by, like having to go to a third party site, that could reduce some of the casual toxicity you get with in-game meters.

    There are third party addons for sure.

    Fixed that for you.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Noaani wrote: »
    Vhaeyne wrote: »
    There are third party addons for sure.
    Fixed that for you.

    I think I explained pretty well in a few threads at this point that they absolutely can be prevented. It is just up to IG to do so.

    I don't think I have ever seen a MMO take blocking combat logs seriously. They are always like : "Gee, golly, shucks guys... please don't do that...".

    You know I am good both ways though. I am not going to not use a DPS meter out of principle. If it exists I will use it.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
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