Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

ALL of us here in the forums right now represent a different kind of Power Player...

Why the hell don't we all make ONE MEGA guild and alliance!?

If we don't we are idiots. No other players are like us.

If we did who could stop us? Michael McDoesn't-Exist?

Doing so would be the greatest advantage and benefit of being here in the forums before release.

Forum posters of the pre-release UNITE!

Are there 1,200 NA players here? Let's all get together, write up a constitution & bylaws...

And RULE A FREAKIN SERVER!

The Dark Alliance is building the Tulnar Civilization on our server!

[NA] [18+] - We need EVERYONE!


If you want in, send me a message!

Comments

  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    I am a agent of chaos.

    Sounds like too much order for me.
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    This is my personal feedback, shared to help the game thrive in its niche.
  • AzryilAzryil Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Vhaeyne wrote: »
    Sounds like too much order for me.
    I'm not so sure about that, if you go purely off some of the arguments on these forums, throwing every one on the forums into one guild should have plenty of chaos.
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  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Azryil wrote: »
    Vhaeyne wrote: »
    Sounds like too much order for me.
    I'm not so sure about that, if you go purely off some of the arguments on these forums, throwing every one on the forums into one guild should have plenty of chaos.

    Your right, I am back in.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • I think that we forget here in the forums that the vast majority of players are not like us.

    We are a different kind of animal

    @Vhaeyne and @Azryil have in the thousands of visits to this website since 2019 and 2020. They both have many likes and significant perspectives on the game.

    Why aren't we all banding together and forming a massive crushing Guild and Alliance right here from the forums?

    Isn't this already like a huge Discord server?

    What's keeping us all from banding together?

    The Dark Alliance is building the Tulnar Civilization on our server!

    [NA] [18+] - We need EVERYONE!


    If you want in, send me a message!
  • HedgemonHedgemon Member, Alpha Two
    Having one or two guilds own every node doesn't sound fun to me. I would prefer the skill is spread out making seiges and other events rewarding.
    Trample the dead and hurdle the fallen. Run, and you will only die tired.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    PoliceGirl wrote: »
    What's keeping us all from banding together?

    For me it is just too soon to get into a guild for this game. I plan on feeling things out once I start play testing in alpha 2 and beta. I check the guild recruitment page every now and then, but I have not seen a guild that looks like it is for me.

    I also don't want to just run a whole server through high numbers. I think that is kind a lame way to do it. I watch Asmongold from time to time, but when classic hit. I really did not want to play on his server. Sure his guild was destine for greatness, but him having like 10 guild capped guilds was just a lame way to play the game. Not saying it should be actively fought, just saying I personally will avoid servers with a lot of known streamers or massive guilds. I don't know how successful I will be at avoiding servers with 500-100 person guilds, but I will certainly do my part to avoid all of that.

    For me personally I would like to be in a alliance with a few hundred good active players and health competition in the near by nodes. I also want to be apart of a lot of naval stuff so maybe I can find a guild that is a part of an alliance that focuses on that sort of thing. It is just too soon to tell.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • Hedgemon wrote: »
    Having one or two guilds own every node doesn't sound fun to me.

    What I am proposing wouldn't create that situation.

    It would create a band of players who could accomplish game play objectives

    and...

    experience mid and end level content in an environment where such content is only available through competition.

    Makes sense to me.

    Unless this game turns out to be as stupid as other ones.

    The Dark Alliance is building the Tulnar Civilization on our server!

    [NA] [18+] - We need EVERYONE!


    If you want in, send me a message!
  • AsgerrAsgerr Member, Alpha Two
    PoliceGirl wrote: »

    If we did who could stop us? Michael McDoesn't-Exist?

    And RULE A FREAKIN SERVER!

    No he went on a walk with some other guy.... a VERY enthusiastic walk, or so I hear. Also he couldn't stop quoting Boondock Saints...weird.

    Anyway, not accounting that one MEGA GUILD like this would have us stab each other to see if we spill out lucky charms, the likelihood of all of us playing on the same servers, or timezone or languages, is dismal.

    So yeah probably for that reason. But if we did, it'd an epic #lifehack

    (Let me see.... did I cram all of the references? References for days? References for days)
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  • Sup @Asgerr !

    I believe you are now my favorite!

    The Dark Alliance is building the Tulnar Civilization on our server!

    [NA] [18+] - We need EVERYONE!


    If you want in, send me a message!
  • Unfortunately i prefer smaller tight-knit specialist guilds. Cool idea though, but don't forget that people here are also from different regions.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I'm just here for the BS (bones and souls)
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    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • Hmph, not really a good idea. For a guild to function it needs to have certain cohesive goals within the game, if what unite the players to the guild comes from outside the game itself, it is bound to fail.

    I've been in guilds which unity depended on offline friendship, or on spoken language. My close friends are not looking for the same thing when playing a game, so although we often played together, each had different goals which would have been better served by being in another guild. My language limited guilds suffered the same problem: what bounded the people in the guild had not enough to do with the game itself.

    Not saying it was pointless, only that it didn't offer a lot of advantages aside from having either our own chat channel or some people to speak with in my first language.

    The active forums members may be a small percentage of the total but what makes us different from others won't translate well when it comes to playing the game.
    Be bold. Be brave. Roll a Tulnar !
  • akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    To me creating and/or joining a guild that aims for server domination by numbers is kind of defeatist, anti-social and really not in the spirit of a mmorpg.

    My respect goes to the smaller pincer guilds, and I am quite glad there will be added benefits to the clan skills and attributes that stay small.

    Or the smaller guilds that collaborate, and work with other guilds whereby relationship build and crumble and there is a dynamic to the social activity.
  • TriggerTecTriggerTec Member, Alpha One, Alpha Two, Early Alpha Two
    akabear wrote: »
    To me creating and/or joining a guild that aims for server domination by numbers is kind of defeatist, anti-social and really not in the spirit of a mmorpg.

    My respect goes to the smaller pincer guilds, and I am quite glad there will be added benefits to the clan skills and attributes that stay small.

    Or the smaller guilds that collaborate, and work with other guilds whereby relationship build and crumble and there is a dynamic to the social activity.

    Agreed. The suggestion of a massive dominating guild created solely because we are all here on the forums is just kind of lazy. And doomed to fail.

    Too many competing values, goals, and visions. Guilds should have purpose outside being a sheer horde.

    ♥ In The Name Of Venus, I'll Punish You! ♥

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    https://instagram.com/theblazedace/
  • CriminalCupcakeCriminalCupcake Member, Alpha One, Alpha Two, Early Alpha Two
    Not for A..... Not... You know, i just cant bring myself to say it, I'm in.
  • I think I'm okay with being a little late to the party when it comes to joining a guild. As of right now I plan on playing the game solo for the first few days/weeks and hopefully come across a guild that is fun and welcoming.
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  • Right to most of that...

    BUT answer this follow-up question!

    How do you compete with a mega guild if not by being a mega guild yourself!?

    The Dark Alliance is building the Tulnar Civilization on our server!

    [NA] [18+] - We need EVERYONE!


    If you want in, send me a message!
  • Hedgemon wrote: »
    Having one or two guilds own every node doesn't sound fun to me. I would prefer the skill is spread out making seiges and other events rewarding.

    Absolutely I agree...I want a *perfectly balanced mmorpg.

    But answer this (the above question)...

    How do you compete with a mega guild if you are not a mega guild yourself?

    The Dark Alliance is building the Tulnar Civilization on our server!

    [NA] [18+] - We need EVERYONE!


    If you want in, send me a message!
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