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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Please don't release base creatures as cash shop cosmetics
Kionashi
Member
I feel the best approach to the cosmetics for mounts/pets is release different flavors of the same creature, but leaving the base model as a in game achievable, in example, we can have the Giant Turtle obtainable in game, but the cosmos turtle as a cash shop skin. I honestly didn't like how vanilla the rabbit mount we got in the cash shop looks, that would make really hard for a rabbit mount to be obtainable in game... I would totally love to see different flavors of mounts being sold for real money tho.
3
Comments
imo put all the basic stuff in the cash shop and leave all the cool effects like lightning and flame stuff to be obtainable in game.
I worry about this too, but I'm trying to keep in mind that they're still releasing gear sets for the 10-20 range. It'll take take them a little to get all the way up to the 50-60 range, let alone any special sets through special questlines or dungeons. And unfortunately, they can't show us EVERYTHING they're working on there's bound to be plenty of in-game things that they'll want to keep secret.
The result is that a quarter of the art assets we see are cash-shop related, which would be way too much for a finished game.
I also hope that the rate that they're "creating" new cosmetic sets right now (armor set + armor piece + pet + mount + building + vehicle, once a month) slows down once the game is live. At the very least, the amount of, & quality of the ingame achievable stuff needs to match the cash shop stuff
Agreed, really the in game achievable stuff should come out at a much higher rate then cash shop considering there is a sub to play. It would be one thing if the only thing driving the live game was shop purchases. Im still feeling optimistic just got that little worry at the back of my mind.
"Don't cross the streams"
This is my personal feedback, shared to help the game thrive in its niche.
In addition, here's a bit more on what we've shared as our plans for in-game achievable goodies as well:
"Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means. Cosmetics achievable in-game will be on-par, and in the case of legendary skins, even more elaborate than shop items." (reference with sources)
Also higher rariety skins will be free and better than the shop versions.
U.S. East
Anyway, for me, in-game obtainable rare mounts are mandatory and no cash shop mount could ever replace the value of a mount which was achieved in-game.
I really love what I've seen about the game so far, and it sounds hard because it's only the look, but if the only possible way to ride a cool mount instead of a boring base horse would be buying it from the cash shop, this could be a dealbreaker for me, and I think also for many more.
"The Cosmetic store enables players to purchase Cosmetics for use in Ashes of Creation.[86] The cosmetic store offers limited time, limited quantity items to help sustain game development.[87]
Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[87]
Nothing in the cosmetic store will be pay to win.[88]"(https://ashesofcreation.wiki/Mounts)