Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
How is the character cloth simulation done?
MarkusPaa
Member
What is the solution used for cloth simulation in AOC? is it ue4's apex or chaos simulation? is it animated with bones? or some custom system owned by Intrepid?
It looks very nice and must be very performant right? Would be awesome to know, even just the general process.
It looks very nice and must be very performant right? Would be awesome to know, even just the general process.
0
This discussion has been closed.
Comments
We haven't been told how things like that are done and I doubt we will (it's not information usually given out to players). You can try asking during the next dev livestream Q&A but I wouldn't expect an answer at this stage.
I'm going to close this thread now but if you have any other questions please feel free to reach out again.