Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
"The Association of AoC Healers" or Discussion of All Things Relating to Healing
tautau
Member, Alpha One, Alpha Two, Early Alpha Two
I'm opening this thread as a place where folks interested in playing as a Healer, or just interesting in Healing, can discuss. While much more can be talked about once we get into the game Alphas and a lot of what we talk about now will be speculation, we can still learn a lot from each other. Lot's of us have extensive healing experience in many different games.
Things that might be worth looking into include:
- Best healing weapons and best gear/jewels for Healers
- Cast time verses Heal power preferences
- Finding groups and guilds which appropriately respect and treat healers
- PvP for healers, where to be, who to target, etc.
- Multi-Healer groups, communication, responsibilities
- Discussion of AoC Healer spells
- Discussion of 2nd professions for Healers and what combos are best for what situations
- Ways to avoid being PKed
- Getting to know who is a good Healer and who isn't
- Setting up server-wide about competent people to group with and who to avoid
- Other tips and tricks of the trade
And anything else that comes to mind.
Things that might be worth looking into include:
- Best healing weapons and best gear/jewels for Healers
- Cast time verses Heal power preferences
- Finding groups and guilds which appropriately respect and treat healers
- PvP for healers, where to be, who to target, etc.
- Multi-Healer groups, communication, responsibilities
- Discussion of AoC Healer spells
- Discussion of 2nd professions for Healers and what combos are best for what situations
- Ways to avoid being PKed
- Getting to know who is a good Healer and who isn't
- Setting up server-wide about competent people to group with and who to avoid
- Other tips and tricks of the trade
And anything else that comes to mind.
0
Comments
I hope there is a spellcaster cleric version too, although it might not be as fun. There is something about sitting in the back throwing out those big heals tho. I played a holy priest in WoW, and I had so much fun because all I did was pump out those massive heals.
It will be interesting to see how many cleric healers you will need for a party of 8. 8 people is to the point where you will need more than one healer, but the game is gonna be balanced around having one of each primary archetype, so will you need another person or 2 to have cleric secondary? Will be interesting to find out
In L2 I really powered up my cast time and sleep spells. When I could keep an opponent slept then I could usually kill them, even in pvp, though it would take quite a while! So I am wondering how much we can improve our cast time and also if we are going to have the equivalent of a L2 sleep. Some of the augments from religions and Divine nodes are still so sketchy that it is hard to tell.
What do you think about the Cleric skills so far? What are your ideas?
I'd want to see how effective Divine Censure and Hallowed Ground are - they look interesting, too.
If I'm able to heal and dps with the same single button press, I will get bored very very quickly.
U.S. East