Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Ashes Forum Watch - Item level restrictions
Wandering Mist
Member, Founder, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Should items have level restrictions? Let's find out in this episode of Ashes Forum Watch: https://youtu.be/1hrJXZOgeE4
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Comments
That's an interesting thought @Lashing
Any suggestions or examples for that?
Too much essence and you become corrupted. If you make gear by infusing essence into materials that could explain why a lower "level" character could not use equipment with a high level of essence. If levels were just how much exposure to essence your character could stand it would kind of explain the gear level requirement. They could let you use higher level equipment and as a massive downside it would make you corrupted. As your character would be exposed to more essence than they could tolerate.
It would basically make gaining experience as a concept into a kind of exposure therapy.
I was just thinking if they wanted to restrict drops from lower level monsters the logic could be that you overexposed the low level monster to essence and destroyed the certs or materials.
Huh, you know I kinda like that. Thanks for sharing