Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Options

Time Limits on Listing Items for Sale?

The Wiki does not yet address this:

https://ashesofcreation.wiki/Economy


In SWG, we were able to list sales for 30 days, whereas in a lot of other games I've played the time-limit for sales is only a few days. Yours truly is quite anti-FOMO, and have always found lesser listing-times to be intended to force players to log in as frequently as possible.

Is it better to have long listing times, or shorter times? I'm sure there some kind of benefit to shorter times that I'm not seeing, or so many games wouldn't be doing it.... Right?

Or is it just a FOMO mechanic? (You haven't logged in for 3 days, so your sales have all expired - you better log in!)



Comments

  • Options
    I think it depends on the details of how the auction system works. Two reasons I can think of for shorter times:
    1. Over-pricing items for price fixing purposes. If you put up a few items for a very high price it may shift perception or metrics of that item's price. Normally posting items does have some base cost associated with it and having to refresh this with short time-limits makes it more tedious and costly to try to do stuff like that.
    2. If items you put up for sale leave your inventory into some infinite storage, you can literally put things in the AH (at high prices) as a means of temporary storage. If we are talking about player run stalls which may have an item storage limit already this isn't a problem anymore.
  • Options
    KhronusKhronus Member, Alpha One, Adventurer
    The Wiki does not yet address this:

    https://ashesofcreation.wiki/Economy


    In SWG, we were able to list sales for 30 days, whereas in a lot of other games I've played the time-limit for sales is only a few days. Yours truly is quite anti-FOMO, and have always found lesser listing-times to be intended to force players to log in as frequently as possible.

    Is it better to have long listing times, or shorter times? I'm sure there some kind of benefit to shorter times that I'm not seeing, or so many games wouldn't be doing it.... Right?

    Or is it just a FOMO mechanic? (You haven't logged in for 3 days, so your sales have all expired - you better log in!)




    I can understand a shorter time that creates the need for people to log in. Escape from Tarkov is just a trash shooter that requires you to log in at all hours of the day repeatedly if you want to run a fully functioning hide out to maximize your income. I'm to the point where I have so much money I no longer need to log in for every little thing and instead just start the processes when I decide to play (luckily).

    As for the AH in AoC. I would ultimately be ok with any choice they make but if it is a shorter listing time, maybe make it auto renew at the original listing cost? That way there is a price to pay for the item not selling but it also gives those the freedom of not being forced to log in. 30 days seems excessive. I would be happy with 5 or 7. At the end of the day, you want to make a profit on that item and don't want it to sit on the AH for more than a couple days.

    I'm going to undercut everyone anyway and sell everything cheap.......so....yeah lol.
  • Options
    WarthWarth Member
    edited April 2021
    I'm all for longer listing times, just increase the costs attached to it to be equal to the same amount of listing time paid through smaller units.

    Aka: 5 Gold for 3 days would be 50 gold for 30 days.
    Preferably, just make listing time completely flexible and charge 5g per day
  • Options
    What about perishables?

    "Sure, the item description says: "fresh milk", but it's been in your stall, under the sun, for a month now."
    Be bold. Be brave. Roll a Tulnar !
  • Options
    TyranthraxusTyranthraxus Member
    edited April 2021
    Percimes wrote: »
    What about perishables?

    "Sure, the item description says: "fresh milk", but it's been in your stall, under the sun, for a month now."

    Hadn't even thought of that!

    It'll be interesting to see if decay is a factor *while* something's up for sale, or only after it's been bought. Wasn't anything I could find on the Wiki about it, at present.


  • Options
    akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One
    I think from memory, New World handled it by enabling players to select a number of durations to list their buy/sell items.

    Happy to be corrected but something like 1 day, 3 days and a week.

    That approach, rather than a blanket X amount of time to all postings, I thought was a progressive way to tackle the issue.

  • Options
    Perhaps balance by bulk. Selling 1 item or set of items, 60 days. Selling 60, 1 day.

    Bigger market/free hold building, more time/units.
  • Options
    It depends on the item but I've always chose the longer listing, if not too overpriced with the fee because it could happen that even if you log in every single day, maybe you need what I'm selling not now, not tomorrow but in 2 days. So there it is. Also, what if the AH has 3 listings for that item, they are all bought and there's none left. You can't buy. But if there are longer times, there's still mine, perhaps it was priced equally or a bit lower/higher and people didn't buy it at first for whatever reason - now they can if they need it.
    It also depends on how the AH works. Does the AH have a bulk lock up? Meaning, you put a bulk of 200 and people buy the 200, or could you put a bulk of 200 and people can buy the amount they choose with a unitary price?

    Market people will ALWAYS find a way to make profit, drive the market, play gamble with the AH, make artificial demand of something, regulate prices, etc. It happens every time, so I see no reason to put in restrictions like shorter times. I do think it's a FOMO mechanic. I agree with you on that.
    Neuroguy said it's for storage purposes... in all games I've played when your listing ends, you get the items in your mailbox haha. And they are there forever, usually, until you take them out. So listings could be 1 hour or 1 year, when it ends, you get them in the mail "for storage" if you need it. People also make alts dedicated to be a bank, etc. There's many ways to trick the storage system, and I don't think hindering listing times in AH makes any difference on it.
    Q7a6dqA.png
  • Options
    NagashNagash Member, Leader of Men, Kickstarter, Alpha One
    edited May 2021
    Percimes wrote: »
    What about perishables?

    "Sure, the item description says: "fresh milk", but it's been in your stall, under the sun, for a month now."

    why would someone harm milk like that?

    Sad skeleton noises
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • Options
    Nagash wrote: »
    Percimes wrote: »
    What about perishables?

    "Sure, the item description says: "fresh milk", but it's been in your stall, under the sun, for a month now."

    why would someone ham milk like that?

    Sad skeleton noises

    Ooh.... "Ham Milk".... I'm sorry, but it's possible that the Ham-porn sites that the both of us frequent are possibly against the ToS to speak about, @Nagash....

    It's fine. Plethoras of udders aren't necessarily a beauty that is genuinely meant to be enjoyed by the public masses. As a public service, yours truly would just like to mention that to remember that the password is "WorldWarOneTrenchAnus" is to begin to explore a side of the AoC forums "rabbit hole" that one's self may or may NOT regret following downwards....

    #AoCAncilliaryMilkingOfCreaturesANDFriends

    #VeganOptions....



  • Options
    NagashNagash Member, Leader of Men, Kickstarter, Alpha One
    I really hate auto correct with a passion
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
Sign In or Register to comment.