Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Suggestion on a lifeskill job
Kaielogy
Member
Preservation job, where food, organic matter have a decay time (maybe a month or any reasonable time), to fully preserve the organic items will require certain non organic materials to preserve it before able to sell on the auction market.
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Comments
You mean salt or ice?
Also vinegar, air drying, and it's high fantasy so you could invent 2895 substances for preserved goods.
To expand on the idea, they could be ingredients for some dishes.
I'm just not sure how deep they want to make the cullinary system, and whether there will be enough demand for it.
Here I am trying to avoid preservatives in my food IRL, and I can't even do it in an MMO....
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What about:
fermented foods!
That also covers your wines, cheeses and other fancy delicacies.
I also want more deathskills like mumification
No.
Bodies are not food.
What even..
I just..
Nevermind.
As a guild leader, I am going to help everyone organize everything and I definitely don't want to have to deal with decaying food, herbs, fish, animals and whatever else might have it. Especially considering there will probably be a LOT of materials since most of the gear will need to be crafted in AoC. I prefer to focus on recruiting, helping people learn rotations, creating content for the guild/community, roaming, raiding and the rest.