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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
I really don't like how players turn into ash when they die
Rejected Galaxy
Member
I just want to say I saw one of Ashes of Creation streams a couple months ago and there's one part that really bugged me. I really hate how players turn to ash when they die. I honestly think that is going to make a very boring and empty battlefield during encounters. I really hate disappearing corpses in games, obviously they need to disappear at some point but WoW does it really great, your corpse turns into a skeleton after resurrecting which I think is super sick. I feel like ashes would be better off just leaving corpses or bones instead of ash for a more gruesome and epic aftermath.
I really like to see the aftermath of a battle, it's almost as fun as the battle itself for me and seeing the carnage really amazes me a lot of the time. Leaving some dust and shadows after a raid wipe or a big PvP event sounds very lame to me and not at all exciting and I'd really hope that you guys would consider having actual corpses instead of fading to ash, thank you for reading my post.
Edit: To compromise with the people disagreeing, just keep the current animation because I doubt the devs will remove it. Instead of fading to dust, have the skin, meat, etc burn to ash but not the skeleton. This way we can have a very satisfying aftermath of a battle or raid wipe and it will also make the animation look even better.
I really like to see the aftermath of a battle, it's almost as fun as the battle itself for me and seeing the carnage really amazes me a lot of the time. Leaving some dust and shadows after a raid wipe or a big PvP event sounds very lame to me and not at all exciting and I'd really hope that you guys would consider having actual corpses instead of fading to ash, thank you for reading my post.
Edit: To compromise with the people disagreeing, just keep the current animation because I doubt the devs will remove it. Instead of fading to dust, have the skin, meat, etc burn to ash but not the skeleton. This way we can have a very satisfying aftermath of a battle or raid wipe and it will also make the animation look even better.
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Comments
Ash and bones🤷♂️
How will the battlefield be boring with piles of ashes vs piles of bones? If it makes you feel any better, try imagining those ARE bones....just burnt. Burnt badly. That turned into....ashes.
If you don't like things disappearing, you're going to hate my rogues.
You seem puzzled by this. It wont let me add an image but scenes like this http://prntscr.com/12e78lk or on a very extreme scale something like this http://prntscr.com/12e7bgs is very cool to me. Each kill and or death contributing to the carnage is something I find fun, almost like making my mark on the battle. And before anyone says "just play wow" this is literally the only thing I'm asking to put into this game from WoW.
And no, I don't wish for you to play wow. It's absolute junk. We want you here in the AoC community where you belong.
Although I like the skeletons I'm not saying that's what it has to be exactly. I'm just petitioning for corpses, skeletons, or just some type of gore-ish aftermath. I mean hell, if their skin burns to ash but leaves a skeleton that would be cool lol. If no one cares then at least I tried, I just hate empty battlefields as if nothing ever happened.
Shame on you all
I guess we all really BONED you...
This is my personal feedback, shared to help the game thrive in its niche.
This is quite.....humerus.
@Rejected Galaxy I believe a battle field full of burned piles of ash can have the same grotesque effect you are seeking.
I guess they should of Ashed you necromancers beforehand?
Oh yeah, where do all your corpses come from if we all turn to ash? Tulnar?
Not only does it make the game unique in that aspect, but it also fits an interesting lore.
Could be cool to see the ash and embers disperse during battle from the fallen which leaves some remains behind temporarily. Maybe your characters soul burns its former shell during resurrection/revival.
Perhaps not having it burn up right away could give the necromancers an opportunity to reanimate the corpse temporarily before combustion as a more flesh covered summon versus skeletal.
That shit is going to be chill AF.
This is my personal feedback, shared to help the game thrive in its niche.
Interesting.
So the body is not going to hit the ground first before turning to ash? Your wording makes it sound like how vampires die in many movies/shows where they turn to ash relatively quickly upon death
Black Sails Discord
You know....this is a pretty great idea. It would be cool to see a revive spell reverse the effect or leave some of the ashes on the ground and "create" you from those ashes.
@Vhaeyne I didn't think about that one haha. Maybe they can create a bunch of different death animations based on how you died but ultimately as your life force leaves your body, you turn to ash. It's a very fitting way to go and any animation they create will definitely be used a lot as there will be much murder.
It would be unique to see a pile of ash turn into an ashen "skeleton". No need for bones if we burn in death. What do you think @Nagash ?
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Current Member of the Gray Sentinels.
The ash is the corpse. It will still be littered with what is clearly dead players.
So.... were all vampires in this game. Hmmm...
I'm aware of that, but its not the same feeling.
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Current Member of the Gray Sentinels.
Yeah, as you're falling to your death your body quickly evaporates into ash. If this was just the animation to clear bodies that have been around for awhile I wouldn't be complaining but it's an instant thing, I don't really like that.
You are experiencing a feeling prior to the launch of the game and actually experiencing that feeling. Time travel is one hell of a drug.
With the current animation, skeletons zombies, cemetarys should not exist. Everything becomes ash.
But I think Steven is very into it so I don't think there will be a change.
Or, when crafting an Orb of Holiness for clerics, 'Add the ashes of three necromancer mages....'
Both of these would mean that hunting players would be a part of the crafting process...ashes of corrupted players for a BH quest, ashes of Bounty Hunters for the quest to reduce your PK count....
Well considering that the world was left for dead for millenia, and only now are races coming back to it, there won't be any cemeteries already in place. I am unsure if it is a matter of us heroes being blessed and therefore turning to ash, or even NPCs? After all we don't die and actually come back to life, so it makes sense that we don't have cemeteries.
Perhaps the Tulnar, who didn't leave and seemingly aren't blessed by the same god of creation, won't turn to ash and instead leave a corpse.
Also, with magic being magic, I would't dispute a necromancer recomposing a human from its ashes. Could even make it so zombies have an ashy appearance, and maybe their skin crackles and breaks off like ash from a cigarette as they get hit. Would also help explain why a zombie pet would vanish upon death. Instead of decomposing it crumbles to a pile of ash again.