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Evil & Good
Sixx
Member
i have a question, What If Some Players Create a Guild That Their Goal Is To Make The Corruption Of a server The Main Thing? Like 'n Evil Guild Wanting To Make Disorder In All Server (Or Maybe Just For Their Main Node)
Is It Possible To Make That Kind Of Things Like 2 Overpowered Guilds Of a Server To Change The Whole Server By that Conflictr?
I Think bcs The Lore Some Players Would Like To Be The Villains And Serve the Corrupted King As A Rp And Main Of Their Gameplay .
Is It Possible To Make That Kind Of Things Like 2 Overpowered Guilds Of a Server To Change The Whole Server By that Conflictr?
I Think bcs The Lore Some Players Would Like To Be The Villains And Serve the Corrupted King As A Rp And Main Of Their Gameplay .
1
Comments
This would actually be a super cool thing to happen in a server IMO
But they wouldn't be able to corrupt other players if that's what you mean. Corruption only happens as an effect of said players actions.
This sounds amazingly fun. We need this.
I think Good v Evil is different than Corrupted.
Specifically, Evil is not the same thing as Corrupted.
Yeah this is it really
you have your good players = heroes, helpers, RP
You have your "evil" players = raiders, RP
and then you have Corrupted
Oh I didn't know NPC's were flagged to kill corrupted
I guess it makes sense, and gives more reason to keep people from wanting to be corrupted.
Though it does also prevent a cool corrupt civilization from forming as OP described.
A corrupt civilization could be broken, but it would also be perfect hunting grounds for bounty hunters and other anti-corruption based systems.
I do believe that they could go into the local guild halls, if they were a member of that guild.
But I can kill people in sieges and caravan raids and get not corruption, do that still make me evil?
I have a picture for that
So you want to be a pirate, ae?
oops
Oh god now they're recruiting people who capitalize every word in a sentence.... I pity anyone in their server.
why you gotta hate on the mans writing skills, lots of pirates couldn't even read good.
You're just reinforcing my point lol
There is a dark/twisted path of magic that player characters can pursue.
I have to remember to ask Steven how that relates to "evil".