Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Instruments awaken! :D
Momonga
Member, Alpha One, Alpha Two, Early Alpha Two
Music! to be able to buy / craft / find instruments like flutes / guitars / drums, to play differnt tunes with when you hold a ball to example: hire some players to you guild fun gathering to play music, when you walk with you caravan to have some people setting the tone as you adventure, assaulting cities / raid dungeons for motivation etc ^^
(much like the ones in LOTRO)
(much like the ones in LOTRO)
0
Comments
https://ashesofcreation.wiki/Music
At the moment, I suspect that Bards will be the big "buff-class" of AoC, given that we already know they are intended for support and can cast some heals.
I can already hear it
If so, they could just add an option in the settings to specifically disable audio from (playable) instruments
You can find music sheets with background music in regions or from adds.
You can then maybe give them to some NPCs that you get by building a specific building in your Freehold and they will then play the piece on a loop instead of the standard background music.