Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Ideas for summoner variants.
Zygsy
Member
With all the different ways your summons can be altered or changed. I wonder how far the customization will run? I hope for choosing the color of some of the creatures or elemental types!!
0
Comments
My twitter/X
I can definitely get that. Colors tho would be awesome! I always wanted to dye my water elemental red or purple on Warcraft!! The supposed shadows for a rogue-type summoner. So many ideas of color variants lol
My twitter/X
Of course this would probably mean that Summoners have to spend more money for cosmetics than other classes, but I mean, people don't have to spend money for it if they don't want to. It would be just a cool addition to have different skins for them like you have for your mounts and pets.
For the shadowmancer I would like for spells and damaging abilities to be hordes of various sized "shadelings" that do my bidding.
Cast a dot? a bunch of shadelings wisp up out of the targets shadow and start stabbing him with the targets very own shadowed weapon for the duration.
cast a slow? a shadowy pair of chains attached your legs and to little dog shadelings pulling at them to slow you down.
Cast a big damaging spell? Your own shadow enlarges into a massive figure that slams the target with a clenched fist.
Cast an escape? You sink back into your shadow, and after a seconds of being untargetable the shadow bursts into multiple shadowy humanoids running off in different directions, you being one of them hoping you don't get chosen for their first few attacks.
AoE damage? You draw forth the shadows of all objects in the surroundings, sapping off some of the very sun's energy to summon forth a shadow dragon flyby breath attack causing it to darken the entire area when it does so.
I would love to be able to collect different summon types or skins, similar to how a hunter in WoW might seek out rare pets. Like being a Necromancer with a role playing style that has only Kaivek Orc skeletons for its army. Or I magine how different one Brood Warden that summons a giant tortoise (main tank) with little snapping turtles for support and damage would be different from a Brood Warden that uses ants and beetles as summons. Thematic customization could be huge for the RP crowd, and could serve in some capacity for the cosmetic shop.
Now, if a summon is fairly recognizable with its silhouette (like a Carbuncle from FFXI) but we could customize the elemental effects (fire, ice, lightning, etc.), abilities (kit) and appearance (different skins or animations) then this class might tug more at my heart.
In FFXIV you have the option to turn your Garuda, Ifrit, Titan egi into a carbuncle by entering a /command in your chat.
Something like that could be applicable
My twitter/X
Welcome to the Cult
This is what i hope Summoner has as a base
With this i hope Necromancer or Enchanter can become a semi-support, using Grant life on party members or have their minions heal/buff. Really want them to be the Swiss army knife class.
My twitter/X