Luthienstorm wrote: » The point of Alpha One is to collect data to help revamp the combat and to find server issues. The game is at least a year away from being 85% done. Games aren't "ready to play" until 90%. The developers and other content creators have already said Alpha One isn't a ready to play game. What's the point of projecting your wishes onto their timeline? Your disappointment or the possibility of the intrepid trying to sell an incomplete product. Content creators are practiced in creating "good content". You probably wouldn't want some random person giving their opinion because a random person isn't versed in speech craft or streaming. Alpha one is for those who wish to have a greater impact on the creative process. The creator Steven Shariff has invested millions of his own money...we get to invest 500$.
Neurath wrote: » It would be nice to see people who can actually play the game properly. It is difficult to see the quality of the combat such as PvP and PvE aspects where the devs have to cheat to progress. I haven't bought into Alpha 1 yet because I'm simply not convinced in the project at this time. It would be a welcome change when the content creators have no NDA and I can see the game from different perspectives until my heart's content.
Beck Altarr wrote: » Neurath wrote: » It would be nice to see people who can actually play the game properly. It is difficult to see the quality of the combat such as PvP and PvE aspects where the devs have to cheat to progress. I haven't bought into Alpha 1 yet because I'm simply not convinced in the project at this time. It would be a welcome change when the content creators have no NDA and I can see the game from different perspectives until my heart's content. I am in the Alpha 1 and I will be streaming everything non-nda that I do. I too have similar concerns that we've yet to see any actual "game play" that hasn't been curated by Dev Commands. It is one of the reasons I have said I don't think AoC is in an actual Alpha 1 ready state at this time. We have not seen much of the very fundamental features of the game in quite some time. We only see 3 out of the 64 class/augment types. I'd expect to see at least the 8 core classes in some way, even to a limited level/skill tree in an Alpha. I have participated in many Alphas over 20 years. I know what a true alpha is all about and there really isn't much if any game to play. It's about testing those foundational systems and looking for bugs, glitches and places where you fall through the map and retesting those things in different ways so you describe to the best of your ability how you did it and what happened and how repeatable was it. It can be tedious and even boring to some people. I have faith in the team and I have a great community of Twitch followers that have helped me get the Alpha so I will be making sure we all get to see the potential of AoC from a players perspective and not just from a Dev.
Neurath wrote: » Luthienstorm wrote: » The point of Alpha One is to collect data to help revamp the combat and to find server issues. The game is at least a year away from being 85% done. Games aren't "ready to play" until 90%. The developers and other content creators have already said Alpha One isn't a ready to play game. What's the point of projecting your wishes onto their timeline? Your disappointment or the possibility of the intrepid trying to sell an incomplete product. Content creators are practiced in creating "good content". You probably wouldn't want some random person giving their opinion because a random person isn't versed in speech craft or streaming. Alpha one is for those who wish to have a greater impact on the creative process. The creator Steven Shariff has invested millions of his own money...we get to invest 500$. Not sure how much combat can be revamped when half the classes won't exist until Alpha 2. The issue remains that everything in the $500 pack I have already or have access to if I want the cosmetics. Forking out another $125 for 2 months extra game time, some embers and a forum tag is a tad steep. I want to test out Bard which is why I chose A2 package in the first place. I give feedback where I can give feedback and I'd hate to be restricted by an NDA. I'd rather be free flow. In terms of the dev diaries, I don't think the format needs a change. The Dev diaries are already sufficient and have enough time and detail for now. I still believe the game should speak for itself and the content creators are gearing up for the NDA to lift. I could still buy into A1, I'm just not hyped to spend money right now if I can help it. I'm not sure I want to be tagged and bagged for the rest of the game's lifespan. If you could get refunds I wouldn't hesitate but a lack of refunds means I've already spent more than a A1 ticket.
Vhaeyne wrote: » While it sounds like it would be great to have more community involvement on the DEV updates. To me that would take away from it being a "DEV Update". It would become something else. Right now, all information that comes out of these DEV updates are from the DEVs mouths. Adding non-intrepid voices to the mix comes with the risk of more misunderstandings.
Littlefeet wrote: » So I know the game is not ready to play and yes I know its called a Dev Update... with that said... some folks took my post as though I was throwing that element to the wind. It was just a idea to increase the excitement as well as gather other avenues of knowledge. If all we hear is company side.... such as last stream when Steven pounded home that this Alpha is not the game per say... I get that and respect that for sure.... however once the NDA isn't a issue... Mr/Ms Average could roll with the team on a raid and add a lot of color to the demonstration... I know this game already surpasses my expectations given the amount of community involvement even at this stage..... As always I appreciate negative feedback... as long as folks appreciate and give me a fair shake as well