Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Happy to see a budding RPer community!
Juriel
Member, Alpha One, Alpha Two, Early Alpha Two
While I am not normally a huge RPer myself, I've started to appreciate RPers a lot more now that I am older. You guys always add a ton of immersion to the game and make it become more alive. I always felt that cross server play took away from the communities you used to find in MMOs, so I am excited to see this community grow!
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Comments
The Ashes roleplay community will be a strong one, so expect lots of events you can enjoy.
I've played with the idea of making a RP casual PVP/PVE merc guild.
Who is for hire for the underdog to perpetuate the balance for chaos/order. Essentially, in the start we would propagate the building and establishment of cities. Where city states could and would war for territory. If things become too chaotic we would help defend cities and especially small towns to allow them to grow. If one guild begins to rule them all we would turn on that guild and probably become corrupted players ourselves, or at least support the corrupted players with equipment and potions which fight against the ordered system.
The purpose in the end is to ensure the city content doesnt become locked and the only way to experience being a mayor is to "get in good with the strongest guild around". This way things stay open to everyone. It would also allow us to change our play style often enough to keep people engaged. We would have rules against griefing newbies within reason (Allowed to defend ourselves or if corrupted to steal resources to further chaos), but spawn camping or genuinely having fun at the expense of others is against the rules.
Essentially we would be aligned as Chaotic Neutral as would want a constant state of flux.