Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
Over the next few years, however, I found myself operating out of a few military bases in the Pacific and met people with whom we formed a guild. So the people I met and I were able to do things outside of the game, including sightseeing, movies, dinner, shopping, etc. It was really a good but short-lived time of about three years.
After that, I moved to Europe and shortly after that, WoW and EQ2 came out at about the same time. This divided the guild as we took different paths. I met some new folks who joined me in EQ2, and once again, we were able to sightsee, go to movies and dinner, shop, etc. ... And then I moved again.
This time, we were all able to stick together online, but outside of game there was not much to be done. A lot of the recent conventions of Discord and the like still had not been developed. So the game was it, but boy we were able to plan and manage a lot to maximize guild resources and to participate in all content of the game. Through dividing and conquering we covered it all. And guild night activities included going through old dungeon content to reminisce on some early fun and frustration. Other times we would raze through dungeons that were seemingly impossible when they first came out, but in our most recent gear we were able to melt the mobs' faces off. Good fun.
Regards,
Apogee
Several of our members like to put together recordings of the guilds goings on either pvp or pve and it is quite fun to see these again several years later.
The guild is quite inactive atm though there are those who will drop in from time to time just to touch base and catch up. There are alot of old members quite fired up to get stuck into ashes, things will be ramping up when we get closer to launch.
In-person activities would typically involve meet-ups with people within the locale who play the same online game(s) and is not restricted to just guild members, like monthly meals at restaurants and attending local conventions together (e.g. MegaCon in Orlando).
I always thought it would be cool to organize a special vacation together every 5-10 years, like a themed 3-day (or even a 7-day) cruise or an all-inclusive resort experience.
Guilds are usually something where you feel like you belong with these people. These people are not other players, they are family. A family needs a home (Headquarters or Stronghold). These people need rewards and consequences (voting or poll system) These people need Organization and Order (Conference Room, Cartography Table, Player Notes)
We Will be discussing this in more detail in our guild chat.
and take a look if login works
Games of a significantly different flavour - like Terraria or Don't Starve Together.
Otherwise, if it's a guild of IRL friends, it's not so much guild-bonding for us - just standard hangouts etc.
Being a multi-gaming guild, we obviously also play a lot of different games together. All kinds really.
@LieutenantToast I am actually a little unsure what the goal is with this one. Are you considering making tools for creating or strengthening the out-of-game activities for guilds and communities? Because that seems... anbitious Maybe something in that phone app for the game, we've heard about?
Suggestion: In the phone app, let us play those tavern parlor games with our guildies. People who are commuting, or sitting in waiting rooms or otherwise unable to log into the game for RL reasons can fire up a game of Verran Gwent and play against a guildie, instead of beating the next level on candy crush.
Most of my guilds over the years have become friends irl. We tend to do cookouts, or meetup for the occasional beverage. Otherwise our go-to activity is some online dungeons & dragons.
Was no Discord back then, and IRC was only used by the most nerdest, so most talking would be via guild forum, with dedicated sub-sections for non-game stuff.
Despite that, common interest in the game was still the basis of interactions for the most part, and if someone stopped playing - they would usually soon stop joining any outside-of-the-game activities as well.
In more modern times, I've seen most guilds having Discord servers, which to me personally is less enticing, as there's no space for thoughtful discussions, topics of conversation come and go while you are not looking, finding the beginning of any specific discussion is near impossible, and it is all 90% memes anyway (and also grass was greener, forgot about that part ).
I usually hang out with goal oriented people.
Chatting in-between duels in the duel zone is the most orthodox socialization I have ever done.
Give me a nice dueling zone and some camp fire to lit and I'm good.
I just really hope for making a new large amount of friends, and finding connecting factors world wide.
Suffering from Insomnia etc, i do have strange hours up, and some days or nights, gaming is a safe haven for me...to unwind.
As gaming has been there for me, i hope to be able to be there for others.
While some of these Guild Gathering topics are helpful for our team to see what tools/processes we should be keeping in mind for guilds, others are a bit more focused on being a "knowledge share" between different guilds - so that you all can learn from each other on what works well or doesn't work well for your own communities we hope you enjoy reading through other folks' comments as much as we do!