Taleof2Cities wrote: » Schmuky wrote: » I judge not by company, but by what item gets added. And one item thats P2W will make me not buy anything from them ever again:)) You're right, @Schmuky. One MMO that does a decent job with a non-P2W cosmetic shop is ESO. And it looks like Ashes is on that same path.
Schmuky wrote: » I judge not by company, but by what item gets added. And one item thats P2W will make me not buy anything from them ever again:))
Sov54 wrote: » Taleof2Cities wrote: » Schmuky wrote: » I judge not by company, but by what item gets added. And one item thats P2W will make me not buy anything from them ever again:)) You're right, @Schmuky. One MMO that does a decent job with a non-P2W cosmetic shop is ESO. And it looks like Ashes is on that same path. Really? I was disgusted by ESO cashshop to the point I had to stop playing. Any achievement or progress was made thru cash. I'd rather pay a monthly sub and box cost than being annoyed 24/7 being told that I'm a second-class player For example: Everyone riding waaaay over-the-top mounts, but I couldn't care less for any of them, as all they had done to get them is pay. I was stuck with the slowest donkey, but at least I had got it in a fair way.
akabear wrote: » Anything you can buy for Real Money -> Crowns -> Gold, you can get in game by playing the game.
akabear wrote: » Not sure then if that is pay to win.
akabear wrote: » I liked the aspect of getting x amount of crowns as part of the subscription. You`re right about the utility & upgrades though, shame.
Noaani wrote: » I don't think it would work in Ashes situation though, it does seem more of a bonus for subscribing - which would require the game to not require a subscription. That said, I could see an amount of embers given to accounts that subscribe for 3, 6 or 12 months at a time instead of monthly.
Ferni wrote: » - Base subscription: 15$, the default subscription. - Base + bonus subscription: 20$, bonus of X embers every month.
RocketFarmer wrote: » Basically people aren’t wrong with what they want. It’s more about the means to accommodate them. So let’s say a developer wanted to accommodate the PTW crowd. Dedicate a server or servers where they can do that. All of their purchases aren’t usable on the non-PTW servers. Then let the player community decide which servers they want to play on. Those who value the grind and earned rewards will gravitate to the non-PTW servers and those who like PTW will gravitate to the PTW servers. If there are enough PTW people, then the costs to the non-PTW folks could be reduced or more features and content can be added (with a modest subscription I think most players may prefer content).
Ferni wrote: » It's just a guessing but if they add a P2W only server I think it will be almost empty in less than a year. Also, a P2W server could hurt Non-P2W servers. If you can test things faster and easier in the P2W server you will be able to progress much faster in the Non-P2W servers.
RocketFarmer wrote: » As for PTW servers hurting non-PTW servers you need to elaborate. If each server is unique and dependent on the community, then what do you think will be able to progress much faster on the non-PTW server?