Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
A combat tracker will tell you that the melee are not performing well. It will not give you the solution. Site Denathrius P3 in a melee heavy comp.
Even if you have never run one yourself, most of your guild will be running them, every aspect of the build you are running has been worked out using one, every aspect of the raid make up you are running has been analyzed with one, and the content you are actually playing was bug tested using one.
You do not get to argue against combat trackers if you raid in WoW.
At all.
In my particular example, yes we did use combat trackers to analyse the dps, but it wasn't particularly necessary in this case. I could see that the melee dps were getting caught by the same mechanic over and over, and the combat tracker was just confirmation that it was hurting our performance.
Now, if we had moved the boss and the dps were no longer getting caught, but we still didn't have the dps required to kill the boss, then the combat tracker would have been more helpful in identifying the problem.