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On Toxicity, Expectations, and Gatekeeping: A Diatribe

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Comments

  • BiccusBiccus Member
    @Noaani if you need a combat tracker to realise your melee aren’t getting uptime I seriously question your “top tier” tag

    A combat tracker will tell you that the melee are not performing well. It will not give you the solution.
    Noaani wrote: »
    Also, you have never been in a raid that didn't have a combat tracker running, stop making up bullshit obviously fake scenarios.
    Site Denathrius P3 in a melee heavy comp.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Biccus wrote: »
    Site Denathrius P3 in a melee heavy comp.
    If you're raiding in WoW (playing WoW), you are making use of combat trackers.

    Even if you have never run one yourself, most of your guild will be running them, every aspect of the build you are running has been worked out using one, every aspect of the raid make up you are running has been analyzed with one, and the content you are actually playing was bug tested using one.

    You do not get to argue against combat trackers if you raid in WoW.

    At all.
  • Wandering MistWandering Mist Member, Founder, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited May 2021
    Noaani wrote: »
    Biccus wrote: »
    In the above example I don’t think meters were mentioned at all.
    it was ruining our overall raid dps.
    This is a statement that can not be made with confidence without both an active combat tracker running, and previous data from combat trackers to understand the output of your raid in normal circumstances.

    Also, you have never been in a raid that didn't have a combat tracker running, stop making up bullshit obviously fake scenarios.

    In my particular example, yes we did use combat trackers to analyse the dps, but it wasn't particularly necessary in this case. I could see that the melee dps were getting caught by the same mechanic over and over, and the combat tracker was just confirmation that it was hurting our performance.

    Now, if we had moved the boss and the dps were no longer getting caught, but we still didn't have the dps required to kill the boss, then the combat tracker would have been more helpful in identifying the problem.
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