Biccus wrote: » Yea but having the lower half stuck in animation tends to end up with a clunky feeling. Idea off the top of my head comes from Overwatch. Where some hero’s move slower when firing. Would make sense if when your basic attacking you move at a reduced speed. Would cause issues in keeping up with fleeing enemies though, so it’s hard to find the right solution.
raylegh wrote: » I did not play apoc but it seemed pretty good to me. At least more fluid than what I've seen now. Idk if it's only me or what. Anyway I have a question about mobility. Can the weapon attack be done while moving? Because if not there is no much sense in pvp. It should be possible to do it while you move around.
Vhaeyne wrote: » If you immersion guys got your way we would be stuck in first person stumbling around like a toddler who just found out they could use a broom like a spear.
Neurath wrote: » raylegh wrote: » I did not play apoc but it seemed pretty good to me. At least more fluid than what I've seen now. Idk if it's only me or what. Anyway I have a question about mobility. Can the weapon attack be done while moving? Because if not there is no much sense in pvp. It should be possible to do it while you move around. The weapon skill moves you forward through the functions. It is quite a bad mechanic because if you do not press against the foe, you will move beyond the foe and have to realign. It is not the same as physically moving your toon because there is a distinct lack of control.