Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Just saw the siege video
Blackford
Member
I was really impressed there wasn't any lag in 50 v 50, or if there was, it was very minimal.
WoW certainly couldn't do that.
Game looks like it's coming along really well, and I hope the siege system continues to be expanded upon.
It really feels like they are delivering on what they promised so far.
It's clearly still in alpha, but it's definitely coming along very well.
Just wanted to share that I'm quite impressed and I hope the dev team can keep up the great work.
WoW certainly couldn't do that.
Game looks like it's coming along really well, and I hope the siege system continues to be expanded upon.
It really feels like they are delivering on what they promised so far.
It's clearly still in alpha, but it's definitely coming along very well.
Just wanted to share that I'm quite impressed and I hope the dev team can keep up the great work.
0
Comments
AAHH! Stop crushing my hopes and dreams!
Seriously though, ty for the clarification. Still, it looked like a lot of fun.
We gotta stop comparing this game to WoW. WoW runs on a modified version of the warcraft 3 engine, and it came out 20 years ago. This game is running on a modern engine with modern netcode.
But still, it was pretty impressive.
I'm used to significant slowdown in 10v10 WVPV so it was great to see things actually working out with that many players.