Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Shelving Content For Expansions
Ridik
Member
Just for the course of discussion, I feel a good portion of content could be shelved for future expansions. Everyone LOVES to do a million different things in an MMORPG, but the bar is so low in this genre that this game will be a smashing success with fluid combat, a working node/siege system, professions, dungeons, and player housing. Outside of that, religion, naval combat, Tavern Mini-games, etc. aren’t terribly needed for day-one of the game going live.
I know people will roast me alive, but I feel an entire expansion could be made for Naval warfare and Religion!
I understand with this project that the scope hasn’t crept much, but with 5 years down in development and not a clear production date...some of this content needs to be re-evaluated and shelved for later expansions!
By all means, take my money in later expansions. However, if the core of the game isn’t great no one will care how much time/resources were put into captaining a ship.
I know people will roast me alive, but I feel an entire expansion could be made for Naval warfare and Religion!
I understand with this project that the scope hasn’t crept much, but with 5 years down in development and not a clear production date...some of this content needs to be re-evaluated and shelved for later expansions!
By all means, take my money in later expansions. However, if the core of the game isn’t great no one will care how much time/resources were put into captaining a ship.
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Comments
We be patient and wait for a full complete game to release?!
Edit:
If you shelve it to then release it with an expansion (possibly a paid one) then it's no different than companies like EA selling you half the game and expecting you to buy the rest of it.
People would be up in arms if everything that was promised isn't there at launch. And they'd be right.
It would have to be like NMS, where those expansions are free.
And, yeah, there will be people complaining in any case.
Steven hyped a bunch of promises he probably shouldn't have hyped, but... that is the naivete of a gamer hoping to give other gamers everything they want before understanding the game dev perspective.
There's plenty of other filler things they could add after launch if need be.
Edit: I think around alpha 2 once servers are stable and node system is fleshed out we will get a better gauge of how fast other game systems get added.
The level of ambition is really high and so are the player expectations. People will be disappointed. Whether the disappointment is due to the lack of promised or expected features or due to continuing delays.