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Spy craft suggestion

LochLoch Moderator, Member, Alpha One, Alpha Two, Early Alpha Two
I was currently thinking about how the spy class will be set up, and how they will be viable. I had a simple suggestion of making it possible for a master spy to be able to hide their guild tag, and even perhaps name for periods of time so that they can conduct espionage and spy craft.

Comments

  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    Guild espionage is best when you join the "enemy" guild and are effectively a proper member.

    I think the only mechanic really needed is making sure you aren't required to grind up "guild reputation" or some other nonsense and instead let your rise through the ranks be dependent on your fellow players so that when you re-join your real guild you're not forced to be at the bottom.
    ZeFuP1X.png
    If I said something that you disagree w/ feel free to say so here.
  • daveywaveydaveywavey Member, Alpha Two
    Maezriel wrote: »
    Guild espionage is best when you join the "enemy" guild and are effectively a proper member.

    Mwahahahahaaaa! Just quietly waiting for the right moment to strike! Good memories :)

    >:)
    This link may help you: https://ashesofcreation.wiki/


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  • maouwmaouw Member, Alpha One, Alpha Two, Early Alpha Two
    daveywavey wrote: »
    Maezriel wrote: »
    Guild espionage is best when you join the "enemy" guild and are effectively a proper member.

    Mwahahahahaaaa! Just quietly waiting for the right moment to strike! Good memories :)

    >:)

    He's with the Tulnar.
    OFF WITH HIS HEAD.
    I wish I were deep and tragic
  • ZeshioZeshio Member
    I think the issue with the suggestion is spycraft is heavily meta-game influenced and not necessarily anything to do with skills of character classes.

    There's not really an effective way that I can think of for putting in a spycraft mechanic that can't be better handled via how @Maezriel suggests. For example, even if you added a rogue class skill that would allow a character to join two separate guilds and be able to change their tags on the fly, there's no benefit to that over just being sneaky in real life.

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