Zeshio wrote: » I think it's safe to say it's probably not going to happen. I believe there are a variety of MMO's including Planetside 2 that have attempted to implement some form of ragdoll but were removed given the strain on the servers and the bugs associated with it. I don't see how ragdoll would add to any gameplay in AoC, and it would probably more problems than is worth. Keeping 100's of dead bodies on the ground during a siege that fly in the air with ballista explosions sounds cool, but in all reality people would hate trying to path through it and it would melt the game.
ragdollphysics wrote: » Topic
Vhaeyne wrote: » I have never once seen a game where ragdoll physics was not a complete joke.
Vhaeyne wrote: » In many games it is a hindrance more than it enhances anything. It is a straight path towards bugs and waste of time issues for DEVs to pull their hair out over. Even if they were done right, I don't think the average player would notice.
Vhaeyne wrote: » The risk is not worth the reward IMO.