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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Join a big guild or wait and see to form one?
Arukoru
Member, Alpha One, Alpha Two, Early Alpha Two
Initially I thought I would join a guild as I imagine a lot of the community driven content will depend on being part of an org to take control of nodes, make serious attempts at sieges, caravan successfully etc.
But on the flipside it would be better to form a guild with people you find since you'll be able to start writing history for that guild rather than slot in as another nobody in a larger org. Also let's say your guild wants to buy houses in a particular node but you would rather go someplace else. I had previously played planetside & planetside 2 which were fairly impossible to play without an outfit. You can zerg successfully if you're smart but for the most part you're not doing anything productive if you aren't within a large outfit and I kinda see AoC as one of these types of games if you want to really experience the content. The stuff I haven't liked (other than being a nobody in the guild at least for a long long time) is the structure; some structure is good but too much makes the game feel way too much like work.
Just curious what people's thoughts are on this as I love the idea of forming a guild from scratch with people organically but I know from experience this is really hard to do since most of the serious players will join larger guilds.
But on the flipside it would be better to form a guild with people you find since you'll be able to start writing history for that guild rather than slot in as another nobody in a larger org. Also let's say your guild wants to buy houses in a particular node but you would rather go someplace else. I had previously played planetside & planetside 2 which were fairly impossible to play without an outfit. You can zerg successfully if you're smart but for the most part you're not doing anything productive if you aren't within a large outfit and I kinda see AoC as one of these types of games if you want to really experience the content. The stuff I haven't liked (other than being a nobody in the guild at least for a long long time) is the structure; some structure is good but too much makes the game feel way too much like work.
Just curious what people's thoughts are on this as I love the idea of forming a guild from scratch with people organically but I know from experience this is really hard to do since most of the serious players will join larger guilds.
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Fresh start when the game goes live. Then do whatever
But I also dont want to be left in the dust.
♥ In The Name Of Venus, I'll Punish You! ♥
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The key is to find people with a similar mindset that you enjoy playing with. I wouldn't worry about the goal aspects as much given those will change over time.
I kinda feel the same
PS Sailor Mars is based just sayin
My plan is to just play the game and meet people. Part of the reason I wanted to upgrade to the Alpha 1 is so that I could have the chance to explore the game mechanics as they came into the game (instead of being led around by the nose later on by a more experienced player).
Once I feel comfortable with current features, I just want to start trying to group up with people and see if I can find a guild with a good community that way.
Yeah I think that is really the worst case scenario, joining a guild ahead of time that you don't enjoy playing with/takes away from the game you enjoy and then leaving them.
I'll just see what happens in alpha 1