Vhaeyne wrote: » Currently, I don't feel threatened by mobs chasing me. At least on cleric.
Wandering Mist wrote: » WoW used to have a spell that reduced the aggro range of mobs around you. Guess what, nobody used it.
Wandering Mist wrote: » WoW used to have a spell that reduced the aggro range of mobs around you. Guess what, nobody used it. There was no point because of how easy it is to just run through the mobs. Also, one of the reasons why low level mobs don't aggro onto high level players is because if they did, high level players would be incentivised to kill those mobs, which would leave less low level mobs for the low level players to fight. Once again it's a situation of immersion vs gameplay. Yes it would be more immersive to for mobs to aggro onto players no matter what level they are, but doing so would harm the gameplay for both high and low level players.
Wandering Mist wrote: » WoW used to have a spell that reduced the aggro range of mobs around you. Guess what, nobody used it. There was no point because of how easy it is to just run through the mobs.
Vhaeyne wrote: » FFXI had the beloved trio of "Sneak", "Deodorize", and "Invisible". Which were all used all the time because on level mobs could not be soloed by most classes most of the time. Most mobs would kill you in a few hits before you could get 15 feet away, and if you could run beyond that they would never stop. The reliable way to run a mob off was to run out of the zone.