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Please put in voice over in the game.

ArkyanArkyan Member, Alpha One, Alpha Two, Early Alpha Two
edited June 2021 in Support & FAQ
I am not really into reading a lot of text, it is much more enjoyable listening to npc talking to me. Is this possible to have put in the game at some point? I really think that your newer games are going to have this. Am i wrong? Neverwinter was built in 2013 and the whole game had voice over. Just my two cents. Thank you

Comments

  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    This is not a singleplayer rpg for you to enjoy the story.
    We need mmorpg elements and the devs to work on those. Voiceover is a waste of money. Give me quality combat, class/weapon systems and a world to explore and dominate with my guilds.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Too expensive.
  • Cold 0ne FTBCold 0ne FTB Member, Alpha One, Adventurer, Alpha Two, Early Alpha Two
    They already said no
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    That is not dead which can eternal lie. And with strange aeons even death may die.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Another excessive expense that benefits a handful of people.

    I am definitely against this.
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    This is my personal feedback, shared to help the game thrive in its niche.
  • WanhedaWanheda Member, Alpha Two
    Something that should be looked at if they have the money and time if not then forget it shouldn't be a priority
  • Cold 0ne FTBCold 0ne FTB Member, Alpha One, Adventurer, Alpha Two, Early Alpha Two
    Something that should be looked at if they have the money and time if not then forget it shouldn't be a priority

    Would it be nice. Yes but it's not a priority for them right now
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    That is not dead which can eternal lie. And with strange aeons even death may die.
  • MaezrielMaezriel Member, Alpha One, Alpha Two, Early Alpha Two
    Arkyan wrote: »
    I am not really into reading a lot of text, it is much more enjoyable listening to npc talking to me. Is this possible to have put in the game at some point? I really think that your newer games are going to have this. Am i wrong? Neverwinter was built in 2013 and the whole game had voice over. Just my two cents. Thank you

    I've been doing a full playthrough of ESO's story and whereas there's times when having the voice acting really adds to everything but....you can tell when they went for a budget VA and it really breaks the immersion. Even for the really good VAs, I can only hear Liam O'Brien's voice as so many characters across Tamriel before it starts to break your disbelief.

    On top of that it's very expensive to bring anyone in to do voice work, both for cash and memory, so I think the plan of limited VA for specific cinematics is the best course.
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    If I said something that you disagree w/ feel free to say so here.
  • roostroost Member
    While this suggestion is really bad, it does make me wonder about the future of games. Maybe when AI voices become a little more natural, they can be used to provide voice overs for 100s of different characters in a game like this. I don’t think an AI voice could truly replace a quality VA, but maybe it can get close enough for low level npcs.
  • TalentsTalents Member, Intrepid Pack, Alpha Two
    I'm sure Steven wouldn't mind if you personally donated the tens of millions required for voice acting.
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  • GrihmGrihm Member
    Perhaps ahead, certain NPC´s will or could get voice lines. Specifically for certain elements that are seasonal or major in the development.
  • ThexBlackxKnightThexBlackxKnight Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    This game will be focus more on player interactions with each other to create a unique story that will be different on each server. A large single player story that themepark mmos tend to have is not really something they are going for. There will be lore and story but its kind of in the backdrop of what is going on, so you don't really need a whole lot of voice acting for it.
  • ZeshioZeshio Member
    I personally appreciate small vocal touches, like when you turn in a quest and the npc is like, 'thanks!' It can feel a little immersion breaking if there aren't vocal noises at all, like if you're in a town and it's just bird noises or something.

    It would be cool for very special central characters to have some voice work, like how Neverwinter Nights did for the main story folks, but I get that it's just impossible to voice work the majority of quests. It would be just way too much to be feasible.
  • neuroguyneuroguy Member, Alpha Two
    I'd personally like them to add a narrator to the game. Like just a voice over describing everything I do from "you cast fireball" to "you loot the corpse" but give me the ability to set the voice. Arnold Schwarzenegger? Yes please.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    neuroguy wrote: »
    I'd personally like them to add a narrator to the game. Like just a voice over describing everything I do from "you cast fireball" to "you loot the corpse" but give me the ability to set the voice. Arnold Schwarzenegger? Yes please.

    Just use auto hotkey to trigger a soundboard. Get like a bowling ball strike sound effect when you use your big DMG spell and a ScoobyDoo running sound when you use your movement skill or do a dodge roll.
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    This is my personal feedback, shared to help the game thrive in its niche.
  • daveywaveydaveywavey Member, Alpha Two
    neuroguy wrote: »
    I'd personally like them to add a narrator to the game. Like just a voice over describing everything I do from "you cast fireball" to "you loot the corpse" but give me the ability to set the voice. Arnold Schwarzenegger? Yes please.

    For the low, low price of $15/month, I'll gladly chat away to you while you play. I like to think I'd be a good narrator.
    This link may help you: https://ashesofcreation.wiki/


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  • arsnnarsnn Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
    edited June 2021
    roost wrote: »
    While this suggestion is really bad, it does make me wonder about the future of games. Maybe when AI voices become a little more natural, they can be used to provide voice overs for 100s of different characters in a game like this. I don’t think an AI voice could truly replace a quality VA, but maybe it can get close enough for low level npcs.

    I just did a little research and there is actually a few decent products that sprung up in the recent years.
    It´s not an insanely high quality, but imo it could be worth the effort.
    Intrepid actually should have a look into this and weigh the option.
    One of the products is even integrated into Unreal Engine with their own plugin.
  • daveywaveydaveywavey Member, Alpha Two
    daveywavey wrote: »
    neuroguy wrote: »
    I'd personally like them to add a narrator to the game. Like just a voice over describing everything I do from "you cast fireball" to "you loot the corpse" but give me the ability to set the voice. Arnold Schwarzenegger? Yes please.

    For the low, low price of $15/month, I'll gladly chat away to you while you play. I like to think I'd be a good narrator.

    Maybe I could start my own Ashes Radio!
    This link may help you: https://ashesofcreation.wiki/


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  • LieutenantToastLieutenantToast Member, Alpha One, Alpha Two, Early Alpha Two
    Hiya friend! Looks like some folks above already shared insights from our team on where we've covered our thoughts around voice acting before, and you can also check out a bit more (including references) on the helpful community-run wiki here.

    I'm going to go ahead and move this thread on over to our Support & FAQ section and close it out, but please don't hesitate to reach back out if there's anything else we can help answer for you!
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This discussion has been closed.