Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Please put in voice over in the game.
Arkyan
Member, Alpha One, Alpha Two, Early Alpha Two
I am not really into reading a lot of text, it is much more enjoyable listening to npc talking to me. Is this possible to have put in the game at some point? I really think that your newer games are going to have this. Am i wrong? Neverwinter was built in 2013 and the whole game had voice over. Just my two cents. Thank you
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Comments
We need mmorpg elements and the devs to work on those. Voiceover is a waste of money. Give me quality combat, class/weapon systems and a world to explore and dominate with my guilds.
That is not dead which can eternal lie. And with strange aeons even death may die.
I am definitely against this.
This is my personal feedback, shared to help the game thrive in its niche.
Would it be nice. Yes but it's not a priority for them right now
That is not dead which can eternal lie. And with strange aeons even death may die.
I've been doing a full playthrough of ESO's story and whereas there's times when having the voice acting really adds to everything but....you can tell when they went for a budget VA and it really breaks the immersion. Even for the really good VAs, I can only hear Liam O'Brien's voice as so many characters across Tamriel before it starts to break your disbelief.
On top of that it's very expensive to bring anyone in to do voice work, both for cash and memory, so I think the plan of limited VA for specific cinematics is the best course.
It would be cool for very special central characters to have some voice work, like how Neverwinter Nights did for the main story folks, but I get that it's just impossible to voice work the majority of quests. It would be just way too much to be feasible.
Read the comic here!
Just use auto hotkey to trigger a soundboard. Get like a bowling ball strike sound effect when you use your big DMG spell and a ScoobyDoo running sound when you use your movement skill or do a dodge roll.
This is my personal feedback, shared to help the game thrive in its niche.
For the low, low price of $15/month, I'll gladly chat away to you while you play. I like to think I'd be a good narrator.
I just did a little research and there is actually a few decent products that sprung up in the recent years.
It´s not an insanely high quality, but imo it could be worth the effort.
Intrepid actually should have a look into this and weigh the option.
One of the products is even integrated into Unreal Engine with their own plugin.
Maybe I could start my own Ashes Radio!
I'm going to go ahead and move this thread on over to our Support & FAQ section and close it out, but please don't hesitate to reach back out if there's anything else we can help answer for you!