Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

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Let's get dirty!

TeylouneTeyloune Member, Phoenix Initiative, Hero of the People, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
edited June 2021 in General Discussion
Hello Everyone,

With all the cosmetics and armors we have, I feel like some of them are starting to look too clean. I hope that can change in game.
I'd love to see my (cosmetic) armor get stained with mud from me running and dodge rolling through it.
I also like to see my (cosmetic) armor get all scratched up and dirty, as I go through fights.

To return back to the original look of the armor there could have a button to clean your cosmetic armor, maybe an emote/animation with it.

*For those who aren't a fan of this feature, there could surely be a checkbox that allows you to turn this feature off.

Comments

  • l3v3rag3l3v3rag3 Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I like it. could make it tied to durability instead if that is too hard for the devs to do reasonably
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    I think this one might be a lot of work to implement for every armour piece in the game. I'm kinda more against it than for it tbh
  • SathragoSathrago Member, Alpha Two
    edited June 2021
    im down for more cosmetic looks and if they have the time, money, and heart to do it I don't see why not. There's a ton of crap like this in FF14 that is just in the game to flesh it out for a more meaningful and enjoyable experience and has no real gameplay advantage or effect.
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    Commissioned at https://fiverr.com/ravenjuu
  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    This was asked in a Q&A last year. Pretty sure they said no plans at this time.
    Maybe that will change over time. Kind of like how the Dark Side corruption works over in SWToR. It changes the players skins and makes look sickly.
    I turned it off. But a system that makes you look dirty could work like foot prints in the ground. There for a short time and they fade away.
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    They already have 9 different looks for each armor set based on race. Adding change based on wear would be exponential work for them. I doubt they will do.
    Friday was the first time I noticed a Siege Armor Vendor. There was one set of Plate armor that looked shiny and new (magic stats) and another set of Plate armor that looked rusted and worn (physical stats).
    I preferred the look of the rusted armor even though the shiny armor had better stats for my Cleric - (probably because most of the armor in Ashes looks so pristine).
  • ConradConrad Member, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    They already have 9 different looks for each armor set based on race. Adding change based on wear would be exponential work for them. I doubt they will do.
    Friday was the first time I noticed a Siege Armor Vendor. There was one set of Plate armor that looked shiny and new (magic stats) and another set of Plate armor that looked rusted and worn (physical stats).
    I preferred the look of the rusted armor even though the shiny armor had better stats for my Cleric - (probably because most of the armor in Ashes looks so pristine).

    Yeah agreed there, unless they have a potential system in place for battle damage / dirt
  • daveywaveydaveywavey Member, Alpha Two
    Sounds like a Kingdom Come thing, where you had barrels of water every three or four paces that you had to keep washing in.
    This link may help you: https://ashesofcreation.wiki/


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