Galux wrote: » I feel very sceptical about how much content the game will have, it almost feels like it will be too much? I'd love to be proved wrong but i kind of feel like some things gotta go eventually.
McShave wrote: » I think the game will have a perfect amount of gameplay options during the months of leveling time, and hopefully sieges will happen frequently enough (especially tier 6 and 7 nodes) so that the "endgame" can stay interesting.
Galux wrote: » I'm just a firm believer that things should be kept simple. Instead of a wide selection of things to do i believe more in fewer things but making those few things really darn good. Personally i'm mostly interested in story, world exploration & PvE content. I will try out PvP & Sieges etc but i'm just worried such things would quickly become dead content & will be enforced by devs in forms of dailies / weeklies with irresistible reward bound to it to spark some activity into the content. Similar bad experiences from other games which is stressful & feels like a chore, hence i'm feeling sceptical. But as i said, i'd love to be proven wrong and find my self really enjoying that content as well!
Dygz wrote: » I am a PvP-sometimes player, but I typically am pushed off of PvP-Optional serves and mostly play one PvE-Only servers. Ashes Sieges are already fun even in the rudimentary and buggy state they are currently in. Fits right in with my playstyle - I like to defend a location for about an hour...and then I'm ready go do other stuff for a bunch more hours. Yesterday, Fantmx (co-host for The Ashen Forge) finished his first Siege and said: "I usually hate pvp. That was not so bad. Even with the pains there currently are."
Sathrago wrote: » You are worried about content not living up to expectations. The examples you gave were not chosen carefully enough
Sathrago wrote: » You can go engage in the other parts of the game because the game has "too much content".