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Some feedback

ChimeChime Member, Alpha One, Alpha Two, Early Alpha Two
Just thought I'd list some thoughts so far from this testing weekend. I have a low end graphic card so even with my game looking like a potato compared to others I've had a lot of fun.
  • - (Like many others) Still not a fan of the lines when sprinting, would like a toggle?
  • - I absolutely love the water. It looks great, seriously the waves in the ocean are -wow- I do think it's a little too blurry underwater? Maybe if it was toned back just a bit.
  • - I personally love the particle effects and the way the mage attacks look. My sister and I both played mages together and it was just fun attacking together.
  • - It would be nice to have some kind of node progression bar, that way we could see how close a node is to the next stage. If there isn't one already planned.
  • - I'm sure some people like the screens clutter-free but I would like the option to at least have the quests on the side /not/ hide itself. While running around, I don't want to have to keep clicking the little ! to see where I'm at. I like having it out at all times.
  • - Same with the chat window, I'd rather have it up at the lower bottom of my screen with the option of putting it away. A toggle and a lock for the screen so it doesn't move.
  • - I noticed that the aggro radius on mobs are really big? It seemed that if I was running away or past something, they followed for a long time instead of breaking off and going back to their original location.
☼ Alpha 2 let's gooooo ☼
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