Aerlana wrote: » as said, what content will be avaible will vary depending the node that grew or not. And while with "vassal system" some nodes wont be able to reach higher tier (a vassal can not grow as big as his "master") there will be hard impact. Then, to grow even bigger, people from the master node will have to help slower node to grow also (vassal gives part of XP to the master) Also, there is 1 mayor slot. Some people will want to be "the boss" And will make people follow them to new nodes. And here is the social part. that can makes the world living again and again : With enimity, rivalry. guilds in conflicts, some drama will makes people separate from each other. It can even make a metro get not enough people to stay this state and delevel to city... maybe even town. And a good way to grow is making more people to come... one way to do it is destroying other nodes with node siege. But the result will be 3 kind of people. Those who goes to closest big node, those who stays or take a smaller around to rebuild a town. and also some that consider this region is dangerous and go far away to set in elsewhere. So many things will make the people move ot other nodes. mostly simply human behaviour and social relationship
Buddymonkey wrote: » Well my point is that Human behavior is exactly why people will stay.