Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
I mean, mana based classes (especially squishy ones) have to spend time waiting for mana to regen while out soloing. Why focus it only on the needs of classes that actually take hits and need heals?
The passive skills, like health regen would be necessary for a non-self healing character if they want to play solo.
The balance is not in 1v1 but in how a character is in a group versus solo. The baseline will be the 8 person group. The solo character, with all things being equal, will find life a bit harder. Plus, they are trying to incentivize grouping up, which includes grouping with strangers. That is they way of old school MMO RPGs that Steven is trying to revive.