Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Crafting
Leyphon
Member, Alpha One, Alpha Two, Early Alpha Two
I like crafting in games and I feel it's oddly satisfying. I found crafting in the A1 enjoyable except for 1 thing. Having to buy schematics for each thing you are crafting. For example: Making 5 swords. You have to buy 5 schematics in order to make all 5 swords instead of "learning" the schematic and having it be an option at the anvil and alchemy table. I am definitely not a supporter of that aspect of crafting. Anyone else think the same?
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Comments
It is hard to test crafting mostly because stone is so difficult to come by at the moment.
With all that said, I think conceptually using schematics in this way doesn't make much sense. Just introduce a unique rare drop for each type of weapon/armor, and it has the same effect on the economy and also makes more sense.