Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Cleric's Devotion Improvement Suggestion
YzoEli
Member, Alpha One, Alpha Two, Early Alpha Two
Devotion currently operates as a heal that takes effect once it reaches the target (currently bugged and does not work as intended when used on the caster). From a discussion had in my guild, I think Devotion would be worth considering or taking if we could lock-on to 1-3 players with the skill and throw the healing orbs on them. The orb takes a bit of time to travel and reach far targets and using a divine light is much quicker, thus it's just not worth taking at all when there are so many other passives and active skills that work better. Changing Devotion so it can also lock-on to multiple targets would allow us to have another reliable multiple target burst heal besides Radiant Burst, which Clerics can add to their toolkits.
1
Comments
The huge use I got it out of it was pre-casting it before pulling a bunch of mobs or in pvp I would cast it a little before I expected to take a lot of damage. Using divine light takes longer and makes you go on defensive but with devotion (if pre casted correctly) you can continue being on offense