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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Caster AoE spells
Anonymous332
Member, Alpha One, Alpha Two, Early Alpha Two
Make them strategic and not spammable. Solution: Big cooldowns OR huge mana drain :5head:
1
Comments
and range more able to do decent work in AOE.
And the game is far from old game where killing 1 ennemy asked 1 minute. from what i did in alpha, i was able to chain them well as mage. having a small AOE frequently usable and having so some real powerfull with big CD would fit better
Small tangent: player collision will give melee much more advantage in handling multiple mobs. Positioning will actually tactically work (in theory).
Big cooldown means the damage needs to be higher compared to lower cooldown. This can lead to huge burst aoe if multiple casters focus down on a group at once with their aoe's.
Just an assessment, decide if that is desirable or not.. I'm not sure.
So, how long the AoE lasts is also a factor.
Oh definitely true! The damage per spell would still be high but distributed over a longer time. That would be pretty boring to me though. Imagine casting your bread and butter aoe, they walk out, aoe pasts for another half a minute and you cannot recast it for forever.