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Weaving abilities in auto attack and better lock on in action.

N0vahkiinN0vahkiin Member, Alpha One, Alpha Two, Early Alpha Two
i feel like i should be able to weave in my abilities when using my auto attacks, not having to stop auto attacking then use ability, feels wonky. and the action lock on could use some work, i find my self not hitting alot when im pointing straight at it.

Comments

  • MrPocketsMrPockets Member, Alpha One, Alpha Two, Early Alpha Two
    N0vahkiin wrote: »
    i feel like i should be able to weave in my abilities when using my auto attacks, not having to stop auto attacking then use ability, feels wonky.

    I feel like weaving abilities in that way only makes sense when the auto-attacks are actually AUTO (no input needed from the player), but currently they are not.

    The way the combat is now, I can only imagine it being MORE wonky to be hitting the enemy with normal attacks, while doing another animation.

    Personally, I've grown tired of the typical WoW style combat, where your character is always auto-attacking, and all the animation get cut off, because you are spamming abilities. I prefer abilities to have some 'heft' behind them, and a big part of that is letting their animations play out.

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