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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Suggestion: Weapon dependent combat style
Potato Basket
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Make it so the equipped weapon determine the style.
Lighter weapons like daggers, one hander swords etc use the free unrooted combat style while heavy two handed weapons use the rooted style
Maybe let it be altered through crafting
There could also be a trade off between dps and movement, the heavy rooted weapons deal more dps while the lighter unrooted weapons are more nimble
If not then maybe only the last heavy basic combo hit should be rooted and deal more dps for the price of bein rooted
Thoughts?
Lighter weapons like daggers, one hander swords etc use the free unrooted combat style while heavy two handed weapons use the rooted style
Maybe let it be altered through crafting
There could also be a trade off between dps and movement, the heavy rooted weapons deal more dps while the lighter unrooted weapons are more nimble
If not then maybe only the last heavy basic combo hit should be rooted and deal more dps for the price of bein rooted
Thoughts?
0
Comments
Wands are currently kind of OK.