Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Feedback: Quest givers
JeanPhilippeGunghar
Member, Alpha One, Alpha Two, Early Alpha Two
I personally like the quest giving. It’s had narrative. It’s also cool that like in old school MMORPGs that a single NPC can give you more than one quest to do. I don’t know if that intended but we have to read all single text a NPC have to be sure we do not miss a quest. I suggest having an indicator like [Quest] to show that the speech give you a quest. A simple exemple would be:
Narrative: Good day adventurer, I’m worried about my cousin. He is not back since Aunt Annie asked him to gather some berries.
Things we can click on:
[Quest] How can I help you?
He will be back soon, do not worry.
[Leave] Sad… I have to go, sorry!
I think a similar thing would spare us speech that is not giving any quest, unless it’s the developers ideas for let’s us know about the lore and things like that.
JeanPhilippeQC
Narrative: Good day adventurer, I’m worried about my cousin. He is not back since Aunt Annie asked him to gather some berries.
Things we can click on:
[Quest] How can I help you?
He will be back soon, do not worry.
[Leave] Sad… I have to go, sorry!
I think a similar thing would spare us speech that is not giving any quest, unless it’s the developers ideas for let’s us know about the lore and things like that.
JeanPhilippeQC
0
Comments
Steven's really big into making his own campaigns and not having players know what's around each corner. I think Ashes will probably stick to that design philosophy. Ultimately it is up to the players what they deem best and I'm just one opinion.
Addon Developer
OG Backer
I guess you have a point. It's make it exciting.