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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Scare me
BigSegzi
Member
Maybe I have missed it, but I haven't seen many models or zones in the game that make my skin crawl. I'd like to see some sinister/evil content. That being said, I really like the current art style and models I have seen in the Dev live streams thus far. Maybe the full day-night cycle will help add some spookiness to certain zones.
4
Comments
Joking aside, we haven't seen much of the underworld too. Dark places are easy to look creepy or menacing.
And that's where the Tulnar dwell.
I like the sound of this underworld. Looking forward to see what the artists do with it.
Spiders are always an effective way to give me the creeps and if one dropped down from the cavern ceiling on my head I probably would have to put on my brown pants.
They're kinda cute.
I feel you dude. The darker/creepier atmosphere makes you feel like you are not safe within the game. It makes for great immersion.
В красивом мире можно придумать и красивых чудовищ
@riwany Nothing wrong with that, but it is a big world. Don't see why we couldn't have a bit of both.
You can be killed by another player even inside of a node.WOOooo....
Honestly, I don't think anything that is played in third-person can be scary for me in the sense that it would make my skin crawl or trigger a real fear response.
Horror movies use things like slowly building tension and audio cues to build up to something being scary. They are also only scary like 1 in 50 "scary" movies for maybe a single scene out of a whole movie. That, or they just abuse jump scares. As an adult, "A nightmare on elm street" and "stranger things" both seem to be like just cool 80s movies with a horror aesthetic and not actual scary stuff.
This is a good example of something that I think most people find to be a little scary is this scene:
https://www.youtube.com/watch?v=QYs87-kDXwg
I just don't know if this sort of stuff would work in a third-person game. In VR it might give someone a heart attack, but in a normal MMO I just see it as another health bar to beat on.
I am certainly not saying intrepid should not try. I just like the aesthetic that comes from scary stuff. The Hellraiser franchise is not something I find scary, but lord knows I love the aesthetics. If we could, get some Berzerk ass monsters in the game or something out of a Beksinski painting, that would be fantastic.
I just can't imagine being scared by something in an MMO. I would be beyond thrilled to be proven wrong.
This is my personal feedback, shared to help the game thrive in its niche.
I believe that the current alpha map is on the west side of the official map. I do enjoy how it looks playing it and firmly believe the videos you are watching don't do it justice. It's BEAUTIFUL when you are in control and are able to explore anywhere and see the detail they have put into it.
That being said, I plan to go on the Eastern continent. The darker looking forest, the snow biome, being across the ocean to a desert...all of this just looks/sounds so appealing. I can't wait to see what they come up with and I do agree, the tropical beauty of the whole thing won't be as appealing if nothing will contrast.
It's pretty creepy.
Alpha One, so lots of environment effects are turned off.
There's plenty of time left to make things creepy.
That pretty much sums it up for me. Going from a bright sunny beach and stumbling onto a dark cavern leading to god knows what. You're curious to find out what is there, but it also makes you second guess that it could be dangerous. A game that comes to mind is The Forest. I understand a 3rd person mmo can't build the same atmosphere, but I would like to see a bit more of that aesthetic.
A good example for those old/current WoW players out there would be the contrast of going from Goldshire to Darkshire. It definitely won't make you piss yourself, but it did feel like a more dangerous area.
I would love to see Intrepid's take on an area like the picture. I don't know if we are asking too early, I think we are just making it clear that we are interested in this. If they are already working on this, all the better.
"There are approximately 18 biomes (environments) in Ashes of Creation.[5]
We just wanted to represent just about every biome type under the sun really and just have enough diversity over the world that like when you went from area to area you know, you really just got a contrast of different biome types.[6] – Michael Bacon"
https://ashesofcreation.wiki/Environments
Yeah....
Correct. Field of Vision heavily impacts how scary things can get. I remember one time playing Primal Carnage as one of the human players (its a dinosaur vs human hunter pvp game) and I had the shit scared out of me when I got chased into a small cave by two Tyrannosaurus Rexes. It's first person and when I was running away I could feel the thumping of the feet as the one behind me got closer and closer. Unfortunately for me the cave was too tiny and they were able to both reach in and gobble me up . Scariest, and the most fun thing to happen in that game.
There are an average of 4 million viruses present in a teaspoon of seawater.
Hopefully we get some additional sinister content around October/spooky season.
https://ashesofcreation.wiki/Decaying_Thrall
♥ In The Name Of Venus, I'll Punish You! ♥
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