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Concerning the dwarf models

NoelzyNoelzy Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Hi, i understand that all models/textures are "placeholder" and not intented for the final game without polish but my god what happened with these dwarves why are they so THICC. How do they even move with this hip to waist ratio?! They even run around like penguins.
imgur.com/a/VmVavqT

Comments

  • The Brass GoblinThe Brass Goblin Member, Alpha One, Alpha Two, Early Alpha Two
    I think they should be wider / more stout.
  • dorrindorrin Member, Alpha One, Alpha Two, Early Alpha Two
    Yeah, i'm a traditional Dwarf player and have assumed there is a lot of work to be done on the models. The Dwarf is more... thick halfling than dwarf?
    Alpha One System for testing: Win10 64bit, Intel i9-9900k, GeForce RTX 2080Ti
  • truelyyytruelyyy Member, Alpha One, Alpha Two, Early Alpha Two
    edited August 2021
    My issue with dwarves if they need a wide bone strucure because when nude they are very muscular but when clothed dont look wide enough, at least the male ones anyway
  • JustVineJustVine Member, Alpha One, Alpha Two, Early Alpha Two
    Gimme Dunir with big meaty thighs, beards longer than their chain mail, and arms buff enough to press cold hard ore into a nugget of white hot iron.

    Let's see boulder throwing half heights!
    Node coffers: Single Payer Capitalism in action
  • WeoloWeolo Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    The male and female dwarf models look a bit more like halflings or gnomes right now. I am hopeful that in future Alphas they will get more love and be the stout dwarves we love.
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