And I meant exclusively combat combos, not the combat that is left so much to be desired, or maybe they should look into it so they don't make the same mistake they did, but that is for another time.
With Warframe combat, you move slightly when you use your melee weapon key (E), but you move a lot forward if you use the forward key (W, 🢁), others come into play like the jump key (spacebar), backward key (S, 🢃). You are also in control of the combos. These combos have both fast attacks, but also con trigger slow attacks which come with big damage and even can change the damage type.
I'll be honest, I do find repetitive melee combat boring and I can fall asleep, giving us players agency in what we want to do with melee combat depending on the situation would make combat more entertaining and less boring.
I'm not asking for an exact copy though, but more like take this into consideration to build something on your own.
https://www.youtube.com/watch?v=6hatU8-iq5s