Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Feedback on the "Q" auto-attack
Ryve
Member, Alpha One, Alpha Two, Early Alpha Two
I don't mind the Q auto-attack system at all, in fact, I think it is overall great. I assume this is already planned, but I couldn't find any information on it, so I decided to post it here. Would be great to have tooltips that show the damage numbers for each chain in the auto-attack combo. Some weapons have a 3 chain combo, some have 5, but there is no feedback on what each chain in the combo does, other than the combat text. I think GW2 actually had a solid implementation of this with the "1" skill of each weapon essentially being the auto-attack and the tooltip showed what each step of the chain did, and it would update as you used it. Adding that would be an excellent addition to this.
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Comments
Hit the "z" key. that puts you into action combat mode which makes attack your left mouse