Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
[Bug Report] Sporelight Caverns Open Dungeon
Zence
Member, Alpha One, Alpha Two, Early Alpha Two
Sporelight Caverns ( Open Dungeon )
Description
Within Sporelight Cavern, down left path where the mushrooms spawn, a set of mobs repeatedly spawn. Majority being "Odora" but also rotates through others like "Auricula" etc. In the picture shows the spawn location.
Bug Reproduction Steps
After killing initially spawned mob, another will spawn immediately after in the same location. After leaving / coming back, relogging, and dying a few times - it seemed to happen no matter what if the mob spawned in that location was killed.
Expected Result
Mob dies, and does not respawn immediately.
Bug Report - Actual Result
Mob(s) repeatedly spawn after being killed.
https://imgur.com/hM5hydK
My apologies - small brain moment and realized I should have sent this via in-game instead.
Description
Within Sporelight Cavern, down left path where the mushrooms spawn, a set of mobs repeatedly spawn. Majority being "Odora" but also rotates through others like "Auricula" etc. In the picture shows the spawn location.
Bug Reproduction Steps
After killing initially spawned mob, another will spawn immediately after in the same location. After leaving / coming back, relogging, and dying a few times - it seemed to happen no matter what if the mob spawned in that location was killed.
Expected Result
Mob dies, and does not respawn immediately.
Bug Report - Actual Result
Mob(s) repeatedly spawn after being killed.
https://imgur.com/hM5hydK
My apologies - small brain moment and realized I should have sent this via in-game instead.
0
This discussion has been closed.
Comments
I'm going to go ahead and close this thread out now, but please feel free to reach back out if there's anything else we can help with in the meantime!