Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Shop Package, please add one package with more months playtime instead of embers|cosmetic
MikaeruKaze
Member, Alpha Two
hi,
I have been following the game for almost 3 years now, sadly i missed both kickstarter.
I wouldn't mind to pay the 250$ or more package but i have ZERO interest in cosmetic/ Embers.
Do you have a package where for 250$ you could actually get 200/250$ of [months of game time].
Or can we add [months of game time] with embers ?
This is the only thing that stop me for purchasing the game.
Thanks for reading.
I have been following the game for almost 3 years now, sadly i missed both kickstarter.
I wouldn't mind to pay the 250$ or more package but i have ZERO interest in cosmetic/ Embers.
Do you have a package where for 250$ you could actually get 200/250$ of [months of game time].
Or can we add [months of game time] with embers ?
This is the only thing that stop me for purchasing the game.
Thanks for reading.
1
Comments
The point of giving players embers instead of 'yet even more server time' is two folded:
1. Sub costs by nature must not have that good a margin nor is it likely they will increase the profit per player of this part of the game over time. There is an efficiency bonus to be earned as it gets popular but there is a hard cap on it after a certain point due to the physical limitations of server loads/costs.
2. Embers more directly keeps the money in Intrepids hands. Cosmetics support the game immensely more. The long term margin is far better over time when you factor in the fact that cosmetics profit eventually exceed the cost of development and creates reusable assets they would already have to make anyway.
In short embers is more of a powerful direct 'donation' to Intrepid and the assets team, whereas server time functionally has a hard cap on how powerful/useful it is to give them more money.
yes please
I could also be ENTIRELY wrong on this but its my two sense.
Would you be down with 'more embers' instead of the key?
I dunno, I would find it 10x more valuable to get game time instead especially since I don't know how well financially I will be doing post uni so... who knows xD