Wyborn wrote: » If all the trees were made collectable they could make it like cutting a real tree down. You hack with your axe for 2 real life hours to fell the tree. Then you have to cut the tree up into segments for transport. After you have spent hours cutting down a tree a group of bandits come by and take it from you. None of the hit tree 3 times and you have wood in your backpack . It seems like Ultima Online had a mining system in which you weren't shown where a vein or node was located. You just started picking into a mountain side and hoped you found something. When you did find something it was random ore with more common ore being found the most but you had a chance to find rare ore as well.
Azherae wrote: » Wyborn wrote: » If all the trees were made collectable they could make it like cutting a real tree down. You hack with your axe for 2 real life hours to fell the tree. Then you have to cut the tree up into segments for transport. After you have spent hours cutting down a tree a group of bandits come by and take it from you. None of the hit tree 3 times and you have wood in your backpack . It seems like Ultima Online had a mining system in which you weren't shown where a vein or node was located. You just started picking into a mountain side and hoped you found something. When you did find something it was random ore with more common ore being found the most but you had a chance to find rare ore as well. This is the easiest and most obvious answer, I feel. Ashes already goes a little bit in this direction, I feel they could do a bit better on the trees in particular, for example. Let's even assume they really do make every tree harvestable. When you have your small axe, if you want to get even 'MMORPG super lumberjack speed' you should still only be able to bring down small trees. This would also make the 'amount of wood we get' make sense. They could fill up the world with small sapling style thin trees for most of us to cut, then bigger ones need bigger tools and more time. Most people who want to cut down all the trees want realism and feeling, so they can have it. Same for ores and even some herbs/roots. Then the gatherables are distinguishable, numerous, and can respawn without looking too weird. If a tree is thin, you can hack it down normally. If it is thick, your progress bar indicates it will take 20 minutes, and halfway through some forest spirit comes and attacks you. Fantasy AND realism!